Welcome to Friday Update #32!
There's been a lot of talk on our forums about the HUD faces. So here's a little Follow Up!
We still work on features even after we deem them "releasable". And our HUD is no exception. In the past week it's seen a few improvements. The most noticeable of all is that we decided not to limit the head to only appearing in the circle, and it now overlaps the hud a bit. Letting your entire character peek out.
A lot of you on the forums seemed to wonder why we didn't just stick with a static 2-D render in our HUD, well as you can see in this picture our HUD also conveys your characters Facial animations. Something that was before a nice luxury, is now always on your screen for you to enjoy. Instead of just when an enemy runs right into your face.
And for anyone clever, this update shows a little more than just a hud follow up...
Until next friday then!
- The NNK team
Will the face be scratched and hurt as the health goes down?
Images are really great, but I am more concerned about the overall game feel.. After all HL was designed as a FPS, maybe you can switch to HL2 for better flexibility if there is a chance of porting.
Not gonna happen.
lol... its fine as is!
gud stuff guys :)
Does anybody know the release date of this mod????? I cant wait anymore :D :D :D :D
When it releases xD. I believe theres no clear release date yet. But I'm sure it will be done by Q2 2009. Hopefully by then. (This is not official)
I have a question. What tool did you use to creata the characters and how did you do the cell shade look??
Great vids...cant wait for the mod!!!!