Report article RSS Feed Fort Zombie on Desura!

You're trapped in a small town with a whole city of zombies headed your way! When they get there, will you be ready?

Posted by Henley on Jun 28th, 2011

Fort Zombie is a focused-scope, casual RPG title in which the game world revolves around a single building – your fort – and the mission specific chunks of the small town that surrounds it. Instead of a major city or a vast countryside, player’s focus their efforts on building up a single structure, finding and training survivors, and venturing out into town looking for supplies.

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Enjoy Fort Zombie and many other great games on Desura.

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lexyz123
lexyz123 Jun 28 2011, 4:21am says:

Fort zombie tries to do what all the zombie fans ever wanted but the tech problems, the bugs and the outdated graphics can scare off most gamers... its still quite fun

+6 votes     reply to comment
BloodyRomance
BloodyRomance Jun 28 2011, 8:04am replied:

It's just an indie game, it isn't big company like EA or Activision Or Infinity Ward. Give'em a break, they also made the mount and blade series which is pretty awesome. You'll just have to wait ^_^

+1 vote     reply to comment
DuckSauce
DuckSauce Jun 28 2011, 8:32am replied:

That's more of an excuse for lack of content than bugs, but still a valid excuse, since they have limited time, people and testers.

Also, these guys didn't make the Mount and Blade series, they made the Sword of the Stars series apparently. You must be reffering to Paradox, which is a publisher, not a developer.

Which does still stand for something(as I see it, Paradox publishes good games, even if they can be a bit broken, you'll have a good time with them, good example is Magicka, rather broken on release and still is occasionaly, but it's a great game)

+6 votes     reply to comment
Lucífer
Lucífer Jun 28 2011, 11:29am replied:

Their time isn't really limited, they have no one pushing them to rush a game towards a release date.

In any case, as with mount and blade, there will always be some people who will make hi-res texture packs for the game. :D

+2 votes     reply to comment
DuckSauce
DuckSauce Jun 28 2011, 2:37pm replied:

@Lucifer:
True I guess, but they need to eat and if this is their Source of income... well the Publisher may provide some funding until release, but they can't delay the game forever, still time is indeed less of an issue I think.

+2 votes     reply to comment
DeadSomething
DeadSomething Jun 29 2011, 7:40am replied:

i'd rather have a game released late than having a game at their deadline which is bugged and unplayable (like gothic 3).

+1 vote     reply to comment
Eegah
Eegah Jun 29 2011, 2:47am replied:

Kerberos Productions developed this game. It's from the Sword of the Stars people, they're a much smaller team than the entirety of Paradox.

+1 vote     reply to comment
architectts
architectts Jun 28 2011, 11:04am replied:

They are the Publishers of Mount&Blade.

+2 votes     reply to comment
Spe¢ter
Spe¢ter Jun 28 2011, 3:31pm replied:

Well, you can't say Mount & Blade has great graphics. It's really amazing though.

+4 votes     reply to comment
nhess96
nhess96 Jun 28 2011, 10:25pm replied:

i hate how the mouse cursor shows up

+2 votes     reply to comment
GopherforceMN
GopherforceMN Jun 28 2011, 10:31pm replied:

i bought this. Great idea! Abysmal execution.

+1 vote     reply to comment
Colossal
Colossal Jun 28 2011, 5:14am says:

As much as I think Unreal Engine is overrated, you should think about moving over to it.

+1 vote     reply to comment
myles
myles Jun 28 2011, 7:55am says:

So yeah I would be enjoying it if it didn't crash on start. meh.

+2 votes     reply to comment
myles
myles Jun 28 2011, 8:02am replied:

Okay my bad, I just had to download Microsoft.com but honestly, shouldn't desura have the power to install any packages required by the program?

+3 votes     reply to comment
DuckSauce
DuckSauce Jun 28 2011, 8:27am replied:

It should I believe, you may wanna try and contact someone involved with Desura, from what I know of the ModDB/IndieDB/Desura people is that they're generally quite nice :)

+2 votes     reply to comment
Henley
Henley Jun 28 2011, 9:17pm replied:

Yeah we had it set to XNA 3.1 which we figured would be backwards compatible which it seems it is not. A fix will be coming soon, thanks for notifying us.

+3 votes     reply to comment
Otreum
Otreum Jun 28 2011, 9:38am says:

The dev team actually worked on Fort Zombie as a sort of engine showcase turned game project, while they were developing their next new title I believe...so it's not really a fully finished game, hence the lack of polish, but for such a small dev team to work on a simple game like this, it's not too bad an attempt (i've seen plenty worse).
Visually the game doesn't look TOO bad (for what it is), however the UI and controls are horrible, and will drive most people insane. Couple that with RPG elements affecting whether or not your crowbar physically going through a zombie's head will MISS, and it's a very frustrating experience.
The performance optimization in this game is almost non existant, and will make even the best computers chug from time to time, especially on the final day of the game when there are loads of zombies attacking your fort.
This game is alright for hardcore zombie enthusiasts wanting to try out the next ATTEMPT (even though it'd been out a while) at making a zombie game, and while this game has plenty of great concepts, it fails in it's execution (like most games now days).

All in all, I know I sound like i'm bagging the game out, but it's actually not too bad when you start appreciating it for what it is. I have spent many hours playing Fort Zombie, and have had plenty of fun, but that fun only lasts so long sadly :(

Good concept, bad execution, some fun to be had by hardcore zombie fans.

+2 votes     reply to comment
myles
myles Jun 28 2011, 10:39am replied:

Engine showcase? It uses XNA doesn't it?

0 votes     reply to comment
Elementalist
Elementalist Jun 28 2011, 4:38pm replied:

Even if it's XNA, XNA is NOT a game engine. It is a game framework. There is much work that must be done to get from XNA to a fully fledged game engine, therefore a showcase is still valid.

@Otreum - Have you ever played Morrowind? :P Same kind of combat system. Which is definitely annoying, but the game still managed to be amazing. Hopefully Fort Zombie is similar.

+3 votes     reply to comment
Otreum
Otreum Jun 28 2011, 7:42pm replied:

Well Morrowind is elementally an RPG game, mixing guns with stat based gameplay is nothing more than an annoyance. Morrowind was excusable.

If the controls weren't so bad for Fort Zombie, I probably wouldn't mind too much about missing enemies with swings.

The aiming system is funky, and difficult to explain, but it's 3rd person, you control the camera AND your aim simultaneously with a mouse cursor, and in order to move the camera, you must push towards the edge of the screen to rotate. While in theory it doesn't sound difficult, it can be EXTREMELY frustrating, especially when objects get in the way of the camera and cause your aim to start spazzing out when you have zombies literally charging you way (the grid iron zombie).

You do eventually get used to the controls and learn how to work with it, but even after playing the game for days, you will still find yourself frustrated because that doorway managed to get you killed after a successful day looking in town for weapons.

One more thing, and this annoyed me, was the difficulty levels.
Easy was too easy, and the final battle was far too small for the amount of time spent building up my fort.
Normal was good in the streets, however the final battle once again was very "meh".
Hard was hard, but in a frustrating way, not an enjoyable way. And was the only difficulty with a final battle worth fighting.

Also, you cannot play all forts on all difficulties, there are 3 forts/buildings, each which are assigned to a difficulty. You cannot play the police station on hard mode for example, even though the Police station fort is fun to barricade.

+3 votes     reply to comment
Pythus
Pythus Jun 28 2011, 12:36pm says:

DO WANT. this game looks pretty rad

+3 votes     reply to comment
λpone
λpone Jun 28 2011, 1:41pm says:

This game is so unrealistic! its impossible to hit the zombies, you get tired every two seconds it ****** me off!

+2 votes     reply to comment
EvilRunner
EvilRunner Jun 28 2011, 2:15pm says:

THis game could be epic, but it's sooo hard (but, i just begin, it's maybe normal. But i don't know if i will continue, i can't survive before reaching the fort x))

+1 vote     reply to comment
LifeStar
LifeStar Jun 28 2011, 3:46pm says:

This game wasn't made by the same people from Mount and Blade....they only have the same PUBLISHERS. There's a difference.

+1 vote     reply to comment
Bluedrake42
Bluedrake42 Jun 28 2011, 4:16pm says:

I'd play it maybe if it was first person, I don't like 3rd person games

-1 votes     reply to comment
macacos2
macacos2 Jun 29 2011, 3:26pm replied:

I could say "don't rate the game until you try it", but taking that the game doesn't have a demo, it's a pretty dumb thing to say.

+1 vote     reply to comment
LordDz
LordDz Jun 28 2011, 4:38pm says:

I understand it's an indie trailer, it doesn't have to be perfect.
But please, never show low framerate in a trailer.

+4 votes     reply to comment
Draze
Draze Jun 28 2011, 7:43pm says:

Why no steam?

0 votes     reply to comment
macacos2
macacos2 Jun 29 2011, 3:27pm replied:

Because apparently Steam doesn't take as many broken games as they usually did

0 votes     reply to comment
Otreum
Otreum Jun 28 2011, 7:44pm says:

It doesn't really get any easier :P

(uh...that was supposed to be a reply to EvilRunner)

+1 vote     reply to comment
SirWallyWombat
SirWallyWombat Jun 28 2011, 10:04pm says:

This game had so much potential, but it the controls (in my opinion) were terrible.

+1 vote     reply to comment
SirWallyWombat
SirWallyWombat Jun 29 2011, 12:27am says:

The DEVS of this game have even said it was just a Tech demo for a future game.

+3 votes     reply to comment
Otreum
Otreum Jun 29 2011, 5:49am replied:

That's right, I couldn't think of the game, but I remember now that it was the next "Sword of the stars" game, which are actually not bad games. Kerberus is a good, honest and down to earth production studio, so it would be great to see them put some more work into Fort Zombie at a later date to try and polish it up, or completely redo it to a lesser frustrating degree :P

They really have a gem here, but at the moment, it's kindof just shining out of the cave wall, they need to dig it out, and polish it up so it's nice and shiney :)

+1 vote     reply to comment
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