Our new coder, Slayers Choice is making excellent progress with the mod. With our previous coder having problems with RL, SC had to jump into the deep end and write the code himself. Unfortunately this mean't alot of the code couldn't be used, but now hes broken that barrier and we can implement alot of new things!
First up, is our sprint flying. We got a quick clip for you guys to get the feel (7MB, 47 seconds):
Note the hud there was the old one, we have a new hud right here:
SC is also working on getting this ingame as we speak. After this we will be implementing some core things. Class Systems will come first, as well as the basic attacks + signature attacks.
I've also been working hard behind the scenes on the gameplay side of things. I have written up two systems, the melee system and the attributes system. These will fundamentally change the feel of whats norm from dbz mods, and bring more strategy to the mix and offer a fresh hand to hand combat mode! I'm close to finalizing these docs, so watch this space for more insight!
Thanks, and keep watching!
looking good :) keep it up always good to see work for the UE 2.0 engine is still around on a cheeky note if you wanna spare any talent to help on red orchestra mods that would be helpful (lol)...seriously though keep up the good work.
wow cool mod =D
keep up the good work.
Ah darn I didn't notice it was for the Unreal engine...Still it looks really good.