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Warcraft: Guardians of Azeroth. Developer Diary №4 - Types of government.

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Greetings, dear readers! This is the fourth Warcraft: Guardians of Azeroth developer’s diary which is dedicated to types and forms of government.

The unique type of government, which is called a “Tribal Monarchy” (the name is still in development), was developed for orcs and trolls. In this type of government, you are able to build holdings of all types, but the main will be the tribal one. Also, a penalty cannot be imposed on a castle or city if the province where they are located in has your culture. In spite of a tribalism, all types of research are opened for a tribal monarchy. Others tribes of Azeroth have a default type of government (except gnolls, because we want to make them as nomads).

In the glorious city of Dalaran a magocracy preveils (technically it is a form of theocracy), but it is unavailable for playing now. Dark Iron dwarves will have a military dictatorship which allows them to freely change their laws and withdraw some titles from their vassals. Others countries have a monarchical or tribal type of government, there is nothing hard to define them.

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Now we will talk about orcs. This aliens from Draenor cannot inherit titles from members of other dynasties, consequently, for expanding their borders they have to conquer other clans and challenge other warchiefs.

The Horde has a little different system: only leader of one of the clans, included in the Horde, can become the High Warchief. We also did not forget about the Shadow Council – it affects on the Horde through the… drum roll… council! Orcs cannot challenge Council’s “political puppet” leaders, whereas these warchiefs have special positions in the Council assigned to warlocks. Since these warlocks are under the authority of Gul’dan (or another master), they permanently provide the Shadow Council with the majority of votes in resolution of any issue like changing the laws, treasuries, declaration of wars etc. You can get rid of this majority onle through the special event chain with Gul’dan.

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We also did not forget about republics – many of them conduct elections every 8 years. Goblins and gnomes republics, which model is similar with the merchant ones, are also have their unique features. Gnomes are elected due to their prestige, gained from their inventions and researches. As for goblins, they have to spend the prestige they gain previously to go into debts.

In the early game only two gnomes and goblins counties exist: Gnomeregan and the Trade Coalition. The last one is a association of all goblin cartels, realized in the game mechanics as an empire. It means that all goblin cartels are essentially kingdoms (new trade houses immediately get a “royal” title). And, of course, nobody prevents cartels from seceding from the Trade Coalition, retaining the same “royal” title.

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Thank you for your attention!

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SpadeWings
SpadeWings - - 11 comments

Keep up the good work guys, it's awesome!

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Asurito
Asurito - - 16 comments

Will Scourge have its own government form?

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UncleChristiof
UncleChristiof - - 30 comments

We do not think it is required. The Scourge will have a little changed feudalism.

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kristof-vdp
kristof-vdp - - 3 comments

Sounds promising, I'm very much looking forward to alternate type of governments befitting the clique, group or simply type of faction played. I'm keen on trying the Gnomes albeit the Orcs and the Shadow Council sounds as if it has far more intrigue than it lets on it's brutish mannerisms. Keep up the good work, it definitely looks nigh perfect so far!

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Guest
Guest - - 690,823 comments

I just want to say that you should reconsider the current titles of Warchief and High Warchief.

Warchief is already the highest title within the orcish culture, it doesn't need to be one-upped, imo. Chieftain works fine, Chieftain also works if you claim several other clans or lands, imo.

It's like in the real game, CKII, you can be a King of a lot of land, as well as a Petty King (Duke).

In Warcraft lore there has been supposed-Warchiefs, or Petty Warchiefs, like the Blackrock ones in Blackrock Mountain. Or the brief Dragonmaw Fel Orc who came to Twilight Highlands during Cataclysm.

Eitherway, I feel Warchief should be the a-typical Emperor rank, but that's just me! Your mod looks great and I hope it works out amazingly.

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