Post news Report RSS December PC Zone magazine

We were recently talked about in the new PC-Zone magazine. Almost a full page worth. We cant say how great it is to finally be recognized for our hard work, its very satisfying, but not enough yet. We will be fully satisfied when we release the mod, and its successful. Here is an image taking by Mad_ferrit

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We were recently talked about in the new PC-Zone magazine. Almost a full page worth. We cant say how great it is to finally be recognized for our hard work, its very satisfying, but not enough yet. We will be fully satisfied when we release the mod, and its successful.

Here is an image taking by Mad_ferrit from the Goldeneye: Source forums. Thanks to him and sorry for the lack luster quality. Below is a direct quote from the page.

Bond Gets Source-y
Bond's most beloved outing gets a Source-style makeover.

How's this for a cocktail? Take one part classic first-person shooter and mix it with two parts of the engine powering the current FPS champ. Oh, and make sure it's shaken and not stirred. Sounds tasty eh?

Well that's exactly what a team of modders are doing with Goldeneye:Source, a Half-Life 2 mod that recreates the multiplayer portion of the treasured N64 shooter - a game that, if you are anything like us, you probably spent too much time playing back in the carefree days of the late 90's (sniff).

All of the original levels are being rebuilt - Facility, Cradle, Bunker, Library etc - and the team are also working on some brand new ones. Goldeneye's full arsenal of weaponry will also be available, for the sneaky git favorites like the proximity mine to the throwing knives and the one-shot, one-kill Golden Gun. The John Woo style double wielding of guns is back too, and all the original characters will be available for selection (with updated models).

This being a Source engine game, we can also look forward to the inclusion of physics and rag-doll death animations, while sound effects are also being brought up to date.

With the mod currently in Alpha testing, it hopefully won't be too long before we're karate chopping our mates to death again. And nobody's allowed to be Oddjob, OK?


Just to clarify things, Oddjob will be a playable character, for those who were confused on that last part.

- GoldenEye: Source Development Team

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zombielife
zombielife - - 41 comments

Hahahaha good stuff BaroN (it's lo-fi btw)

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SuperRad
SuperRad - - 828 comments

congrats :D

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Genomesniper
Genomesniper - - 4 comments

nice i cant wait for this mod to be released. keep up the good work.

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zdfgsfgsdegfs
zdfgsfgsdegfs - - 136 comments

Congratulations on your feature in PC Zone, the mod is looking great.

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