Post news Report RSS Crossfire 1.8 AI and combat style

For Crossfire 1.8 we also improved the combat style of the NPCs. The AI got improved heavily. But we also took care about the various comments telling us that Crossfire always was too hard at the begining so we did some balancing. Low level NPCs will be less strong in order to ensure that new players don't get frustrated when playing the game. On the other side the high level NPCs will fight even harder.

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For Crossfire 1.8 we also improved the combat style of the NPCs. The AI got improved heavily. But we also took care about the various comments telling us that Crossfire always was too hard at the begining so we did some balancing. Low level NPCs will be less strong in order to ensure that new players don't get frustrated when playing the game. On the other side the high level NPCs will fight even harder.Thousands of small tweeks were done to improve the overall gameplay and to give additional motivations to both, new and experienced players.

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