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The main modding tool for Skyrim, the Creation Kit, will be released in January 2012.

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Bethesda has now confirmed that the main modding tool for The Elder Scrolls 5 Skyrim, the Creation Kit, will be available from January 2012. "PC players will be able to download the same development tools we used at Bethesda Game Studios to create Skyrim", Bethesda confirms. They are currently also working on tutorial videos and a new Wiki to support the modding tool and get the modders going with information.

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Bethesda also speaks of an integration of the modding tool with Steam Workshop, which means modders will be able to upload their mods to the Steam service and anyone can then download and update them from there. You will still be able to upload your work to the traditional modding websites, like ModDB.

Read more about this on Bethesda's Blog or on the Official Elder Srolls Forum.

Comments  (0 - 50 of 79)
ApornasPlanet
ApornasPlanet

Sweet! I can't wait to see the future Skyrim modding community.

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NeighborlyNinja
NeighborlyNinja

Finally, I can't wait! Does anyone know how I can start editing Skyrim NIF files with blender or something? It's be amazing if Bethesda released some sort of modelling tool!

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AndieRTaylor
AndieRTaylor

As of right now, I think something like that would take a really long time.

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Neomonkeus
Neomonkeus

Progress is good atm. If you want to find out the latest news check out the Niftools forum.

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Metalspy
Metalspy

Aww Skyrim still uses .nif? I thought I read somewhere that the new engine (which by the way doesn't feel/look like it's THAT new) would get rid of the .nifs.

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0rpheus
0rpheus

It's not new, it's just a modified Gamebryo engine

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Metalspy
Metalspy

Yeah that's what I thought, but I've heard and read that they would use a brand new engine. Maybe I just misunderstood.

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adfjkndjklnhdfs
adfjkndjklnhdfs

they said they created a brand new engine. Maybe they did, and based it off the gamebryo engine?

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gundum203
gundum203

That's exactly what they did.

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Aedelric
Aedelric

Bethesda have slowly removed and replaced parts of Gamebryo over the years. Eventually the only part of Gamebryo left was rendering, which for Skyrim they replaced. Unfortunately not all the bits of Gamebryo that was replaced were much better than Gamebryo itself, which is why it feels the same. I would not say they created a brand new engine, just improved upon what they already had.

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CamonnaTong
CamonnaTong

Actually, it is a brand new engine. The Gamebryo engine itself can look very different, just look Sid Meier Civilization. It used Gamebryo, and it was a strategy game. BGS used their own code to make it like that. They took the parts they liked after they decided to scrap Gamebryo, and built it in to their new engine called the Creation Engine. So they basically built a new version of their Gamebryo in the terms of how it feels. So it's based of it, but not it.

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formerlyknownasMrCP
formerlyknownasMrCP

Civ is a bad example though, Civ is old, they didn't apply a completely custom shader (and buggy) system like Bethesda did. Mainly it comes down to how the code and file structure is.. and as has been said, the file structure is almost completely identical. So no.. not a new engine.

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CamonnaTong
CamonnaTong

Just want to say the COD many know was first on the Id Tech, now it isn't and looks very similar, you can make a game with a different engine look the same, it just comes down to the coding.

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pvt.Johnson
pvt.Johnson

Cod is a heavily modified quake 3 engine and will always be so in my eyes, not a bad thing but they could do much more with it than what they've produced in the recent years in comparison to Unreal engine games, Cryengine, or Frostbite two(yes... i went there).

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Dra6o0n
Dra6o0n

No, it's not a brand new engine, but the way Bethesda worded out their 'new game engine' is that it wasn't made from scratch.

You can take a old bike and fix it up, and sell it to someone saying It's good as new now.

This is why the game is still very very very buggy, because Bethesda didn't just rewind and re-programmed their engine, they also failed to debug it because Bethesda never EVER debug their stuff properly before selling it.

This is why major conflicting bugs occurs, because their engine has bugs, that attempting to program content of the game on it, causes more bugs. You must have a near perfect game engine, before you start working on the game itself, so bugs that occur, may not be from the game engine themselves.

It's like using a scratched CD to burn your game on it, and hope that it doesn't glitch... And then sell it to people.

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The-Light
The-Light

gmax is like 3dsmax, but a lot more compact and it can't do as much, however if you're just starting modelling i think it's a fine start.

There's a script for Nif files( Moddb.com ) to gmax. problem is gmax is not really supported anymore, but you can still free register it(at turbosquid.com) and get the program here: Moddb.com from there you'll only need the basic gmax (renx is w3d tools for generals modelling)

Note, i'm not advertising anything, i'm just posting it as an option, there are other programs of course, but I don't know about them.

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Gamer_Goo321
Gamer_Goo321

Hell Yeah

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Foxtrop
Foxtrop

Id and EA should do the same for the community

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InStars
InStars

No, Ubisoft should do that :D

It would be awesome to see proper modding tools, proper online gaming support and no-DRM...

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LiamFarley1998
LiamFarley1998

Custom AC maps, noooo we would lose all the need to buy ****** *** DLC.

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LiamFarley1998
LiamFarley1998

Custom AC maps, noooo we would lose all the need to buy ****** *** DLC.

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sbseed
sbseed

bought damn time...
now all they need is the fix the issues they created with the 'update'...

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Aquilia
Aquilia

How much time did you buy?

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Bluedrake42
Bluedrake42

Steamworks Skyrim Mod Support?! YES ******* PLEASE!!

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RevanShan
RevanShan

Azura bless Bethesda!!

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Mkilbride
Mkilbride

Yeah...it's so good to have mod support on Steam for Oblivion. Make things easier than browsing the Nexus.

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koschi104
koschi104

skyrim not oblivion

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dataframe
dataframe

Cant wait to use that tool. I am ***** of it :D!

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vfn4i83
vfn4i83

Looking forward to any LoTR mod coming to Skyrim. ;)

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LordDz
LordDz

Goodbye Mum, goodbye friends and goodbye school.

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hogsy
hogsy

*kisses Bethesda*

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jedi_hm2
jedi_hm2

:O O_O O:

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gannebamm
gannebamm

YEAH! Bethsoft gogogo! :)

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fightermedic
fightermedic

the best thing about the elder scrolls: the mod tools!

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ComradeWinston
ComradeWinston

Skyrim Nexus is way ahead when it comes to mods...

There are already over 1000.

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kileratlarge
kileratlarge

omg I took the photo for this :D<3

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Antiscamp Author
Antiscamp

Yeah! You're on the front page. Congrats. It's a good picture too. :)

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kileratlarge
kileratlarge

Never figured it'd get so popular.. Mainly because it looks so washed out.

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Also_known_as_Peter
Also_known_as_Peter

At long last, I say! Well, better get started on planning the new dragon types I'm going to implement!

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javi1001
javi1001

How much you wanna bet there is going to be someone who is going to make an intercourse mod like they did with oblivion.

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Antiscamp Author
Antiscamp

We're all looking forward to that!

Reply Good karma+2 votes
JoshZemlinsky
JoshZemlinsky

(buried)

noooooooooooooooooooooooooo *hits Skyrim with an sledgehammer* DIE YOU TERRIBLE GAME, DIE!

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DrHojo123
DrHojo123

TROLOLOLOL

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Sev-RC-
Sev-RC-

Dear Sir,

Please die in a very deep hole, where no one can hear your screams of pain.

Unsincerely,

Sev

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CamonnaTong
CamonnaTong

Wow.

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M3ales
M3ales

rofl

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Ignatz
Ignatz

Dear Santa...

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Sev-RC-
Sev-RC-

@javi1001 They already made a nude mod. All the nexus sites are full of pervs lol.

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javi1001
javi1001

It has begun...

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javi1001
javi1001

It has begun...

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