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Ok, so a little bit later than scheduled (and we apologise for that), but here we are to serve you up another monthly update!

Posted by OnkelSam on Jun 3rd, 2011

Ok, so a little bit later than scheduled (and we apologise for that), but here we are to serve you up another monthly update!

The Modern Combat team has reached some major milestones throughout the month of May, polishing the mod and bringing it closer and closer to something that resembles a finished product. Some of these milestones include:

-The overhaul and purging of over fifteen thousand existing U.S. speech files. All work on said files is now complete.
-The near-complete implementation of new weapon and vehicle sound effects, all thanks to the hard work of our resident sound engineer, Castus. Also, a heartfelt thankyou to our BF2-modding colleagues at Black Sand Studios, who kindly donated the vast majority of the effects, and without whom the mod wouldn't sound as great as it does!
-The successful coding of a vertical fire mode for the FGM-148 Javelin (which was one hell of a tricky job), courtesy of Darkbladecr.

Due to the nature of these changes, we don't have many pretty screenshots to bombard you with, but we do have a gameplay video instead. Along with the new sound effects and processed speech files, we'd also like to take the chance to show off some in-game footage of our previously re-modelled Bradley (model by DemoSS and Darkblacecr, skin by Chopin) and re-skinned Stryker (Knight of Ammo), as well as provide you with a brief glimpse of the aforementioned Javelin update.

Oh, and we threw in some firefights and explosions too. You guys like that kind of stuff, right?


So that's it for May, but don't forget to check our Homepage for any updates or previous press releases you might have missed!

~ The Modern Combat Team

Post comment Comments
happy81
happy81 Jun 3 2011, 9:44pm says:

superb eye candy...can i drive?

0 votes     reply to comment
SK8ERatWAR
SK8ERatWAR Jun 3 2011, 9:57pm says:

really can't wait for this!

+1 vote     reply to comment
BananaPancake-Chan
BananaPancake-Chan Jun 4 2011, 1:12am says:

Gameplay looks like standard CoH, would be great if it was like Blitzkrieg's gameplay at least :\

+1 vote     reply to comment
OnkelSam Author
OnkelSam Jun 4 2011, 2:57am replied:

We are exactly aiming for standard CoH gameplay, cause we want this mod to be able to be played competitively. Blitzkrieg gampeplay wouldn't allow this.

+8 votes   reply to comment
Velancious
Velancious Jun 4 2011, 3:32am replied:

Wouldn't it also be possible to consider a 'realism' version that includes Blitzkrieg-like gameplay in the future? I like where this is going but I also favor Blitzkrieg Mod's realism. In standard CoH, a group of Riflemen can suddenly charge at a MG team, throw a grenade under direct fire, and retreat losing possibly only one or two squad members. I can't play standard CoH gameplay anymore because of that.

Just saying that this Mod looks gorgeous and all, but it would be great to see how it handles when done on a realistic level. Also, Blitzkrieg CAN be played competitively. I don't know where your getting that. Multiplayer on Blitzkrieg is very fun and challenging; it's not just grenade spam enemy squads to win every confrontation.

+4 votes     reply to comment
OnkelSam Author
OnkelSam Jun 4 2011, 3:37am replied:

We will not provide a realism version of the mod. It's up to other modders, if they like to do so. We will invest all our manpower into improving the mod even after release, by adding new features, tourney hosting, scripted level design, etc.

I am not saying that Blitzkrieg Mod is not fun in Multiplayer for some people. But it's not suitable for any competitive environment on the higher levels. Those high damage values and long ranges reduce the room for a large variety of different tactical movements, which WE think are essential for high level CoH play.

We can't make everyone happy.

+12 votes   reply to comment
RogerRamjet
RogerRamjet Jun 4 2011, 1:21am says:

Excellent work guys and looking forward to all of the speech files. Top job.

+1 vote     reply to comment
DedMustDie
DedMustDie Jun 4 2011, 3:19am says:

Javelin seems to be very strong, hope the price is high as well?

+2 votes     reply to comment
OnkelSam Author
OnkelSam Jun 4 2011, 3:38am replied:

The setting was artificial, especially created to showcase animation and sounds.

+1 vote   reply to comment
Revo1uzzer
Revo1uzzer Jun 4 2011, 5:54am replied:

I didn't do that much damage to the AA-Tank...

+2 votes     reply to comment
godzillafirefox
godzillafirefox Jun 4 2011, 5:26am says:

Will this be compatible with the CoH update 2.602?

+1 vote     reply to comment
OnkelSam Author
OnkelSam Jun 4 2011, 6:39am replied:

yes

+1 vote   reply to comment
VoteSkipper
VoteSkipper Jun 4 2011, 6:18am says:

will this work on steam version? and will there be a single player?

+1 vote     reply to comment
I_am_a_Spoon
I_am_a_Spoon Jun 4 2011, 10:39am replied:

Yeah... I own the Steam version of CoH, and it works perfectly for me.

As for SP, we'll be working on standalone scripted missions following release. As seen here:

Moddb.com

No guarantees though, of course... ;)

0 votes     reply to comment
TornadoADV
TornadoADV Jun 4 2011, 6:51am says:

That Type-99 didn't stand a chance, even with first shot. Also, still funny to see modern armour chump their shots against a HUMVEE, it must be using the Puma glitch. :3

+1 vote     reply to comment
OnkelSam Author
OnkelSam Jun 4 2011, 7:30am replied:

We still want to play CoH :P It's part of the game

+1 vote   reply to comment
VainExulant
VainExulant Jun 4 2011, 7:51am says:

very satisfying to watch :P

+1 vote     reply to comment
Danielcook1
Danielcook1 Jun 4 2011, 11:36am says:

Would be cool if there was an expansion pack with fighting in my backyard. Marines and Russians please.

+1 vote     reply to comment
I_am_a_Spoon
I_am_a_Spoon Jun 4 2011, 12:37pm replied:

Mine too. Bandicoots vs. Chickens please.

+4 votes     reply to comment
MonkeySoldier
MonkeySoldier Jun 4 2011, 1:16pm replied:

Would you like fries with that, sir?

+4 votes     reply to comment
TheDzierzanPL
TheDzierzanPL Jun 4 2011, 4:44pm replied:

NO, i would like Cola and chickens, do you understand me? And please Modern Combat sauce.

+1 vote     reply to comment
yakmaster
yakmaster Jun 5 2011, 7:48am says:

Looks great! But the voices are unfitting, will you change them?

+1 vote     reply to comment
OnkelSam Author
OnkelSam Jun 5 2011, 7:58am replied:

US voices have been changed. Chinese are work in progress (whether it will be chinese or englisch is not fixed yet)

+3 votes   reply to comment
happy81
happy81 Jun 6 2011, 12:36am replied:

chinese accent is probably the best way to go imo

+1 vote     reply to comment
Redskys
Redskys Jun 5 2011, 7:47pm says:

Nice, it looks awesome :)

+2 votes     reply to comment
happy81
happy81 Jul 3 2011, 5:04pm says:

the natives are restless....

+1 vote     reply to comment
MonkeySoldier
MonkeySoldier Jul 4 2011, 1:10pm replied:

Eh? Read the frontpage for an explanation if you are waiting for a PR.

+1 vote     reply to comment
foo_jam2002
foo_jam2002 Jul 6 2011, 4:10pm says:

I guess there are some city maps right? Keep it up guys!

+1 vote     reply to comment
masterjake437
masterjake437 Jul 10 2011, 1:26pm says:

is there an exact release date?

+1 vote     reply to comment
MonkeySoldier
MonkeySoldier Jul 10 2011, 2:24pm replied:

It will be done, when it's done. We'll announce it when we have one.

+1 vote     reply to comment
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