Post news Report article RSS Feed Cleaning the Weapons of Blitz

Everyone knows the only way to keep your weapons reliable and smoothly lobbing lead at the enemy, is to clean, clean, clean, and don't for get to clean. So today we're having the marines clean out the weapons of Blitzkrieg 2. Thats right commander, Our topic is cleaning up this heap of data. With only one goal in mind, KEEP IT RUNNING SMOOTHLY.

Posted by DaRaptor¹ on Jun 20th, 2011

Along with trying new feature constantly, our beta team is keeping busy looking for ways to smooth the gameplay, as well as take strain of this old engine. So we've been cleaning, well, really Korona gets most of the credit here, going through and giving the models a second look and dusty off unneeded polys. Not to mention making textures uniform and compact. 'Well, how's it going?' you ask? we'll I'll tell you, we've cleaned out this old clunker and got it purring like new.

Not to mention several major changes well be putting to the test here shortly. I wont reveal too much, but I will tell you air combat is receiving a major overhaul. It doesn't stop there I assure you, you won't be disappointed in the changes from 3.01. You'll soon find yourself enjoying the smoothest, most intense battles you've ever come to find in a ZH mod.

Prepare yourselves commanders, for glory is on the horizon.

Post comment Comments
Railgunner2160 Jun 21 2011, 12:29am says:

cool, any chance of working AI, the last version I played didn't have working AI, though I think it was a 2.X release....

+1 vote     reply to comment
ʇɐuʞɐʇǝp Jun 21 2011, 12:55am replied:

3.0 and 3.01 have fully working Ai.

+1 vote     reply to comment
stormtroopera Jun 21 2011, 2:24am replied:

yes, but the AI don't know how to use air powers

+1 vote     reply to comment
V.Metalic Jun 21 2011, 4:00am says:

So a cleaning work, hmm? I dont knwo if you noticed it but one of the first StuG's has a visible bone for firing effect :)

Also, i hope that there will be included some... never /or not-much-seen vehicles, as Soviet IS-4 ( ) and IS-7 ( ), Object 704 aka ISU-152 Model 1945 ( ) and S-51 ( ), German E-series vehicles, VK1701 Leopard ( ), whose turret was later used on Sd.Kfz. 234/2 Puma ( ) and Jagdpanzer IV ( )

And for America T29 ( ) and T30 ( g) heavy tanks, maybe M6 heavy tank ( ) as an equivalent of Soviet KV-1, and maybe its stronger variant M6A2E1 ( ), which was never constructed, and as artillery M40 (I dont remember if you already has it in,

Thats quite a lot what I said... bt would be great to see them ;) And another thing, as American top vehicle you have a T28/T95 (dont remember which one actually), but it is named there as A39 Tortoise. These are totally different vehicles, T28/T95 of USA and Tortoise of England.

+2 votes     reply to comment
Xyrom Jun 27 2011, 4:13am replied:

First the IS-4 and IS-7 aren't WWII tanks the IS-4 wasn't put into production until 1948, and the IS-7 wasn't even finished designed until 1948. The T29 and T30 were also not ready for the war. The T28 was in evaluations until 1947 then it was scraped.

I won't go into any other right now...

Not that I have anything against them being put in but they don't quite fit the timeline for WWII... =/

+1 vote     reply to comment
V.Metalic Jul 27 2011, 9:07am replied:

IS-4 was developed as competitor with IS-3, if you dont know :) About IS-7, I admit it. Overall, despite they were build after the war, they are recognized as WW2 vehicles. :) And they fit :)

+1 vote     reply to comment
ℱℓσℊℊℯɾ Jun 21 2011, 5:09am says:

Cool can't wait to use my BOFORS guns to shot them down :D or Flaks
Keep it up guys but one more thing i think it will be better if u guys seprate the Allies and the Axis into playble countries

+1 vote     reply to comment
V.Metalic Jun 21 2011, 5:45am replied:

You mean Axis as Germans and Italians, being separate playable factions?

+1 vote     reply to comment
ℱℓσℊℊℯɾ Jun 21 2011, 12:20pm replied:


+1 vote     reply to comment
InsurgentCeLL Aug 18 2012, 11:53am replied:

Italians didn't do so great in the war. Neither did France.

+1 vote     reply to comment
imanolfuentes Jul 6 2011, 8:26pm replied:

yea but the french didnt last long so they wont have good weaponry

+2 votes     reply to comment
ℱℓσℊℊℯɾ Jan 31 2012, 9:54am replied:

That is why there is something called buying American and British exported weaponry :P

+1 vote     reply to comment
InsurgentCeLL Nov 3 2012, 11:40pm says:

This mod is done. I would've like it a bit more if the install bug can be fixed so more people can play it. My biggest issue with this mod is ai sucks and no one plays it.

+1 vote     reply to comment
ʇɐuʞɐʇǝp Dec 31 2012, 3:46pm replied:

Russian ai is ok late game.

It's a pity that the devs didn't go by their word due to real life.

+1 vote     reply to comment
InsurgentCeLL Jan 1 2013, 8:34am replied:

I actully love this mod so much that I still play with its crappy ai :c

I would've liked it if the Dev team resurrected this mod and fixed its bugs and imperfections, but once again, no one plays it

+1 vote     reply to comment
ʇɐuʞɐʇǝp Jan 4 2013, 10:23pm replied:

Korona has been busy, or it'd already be out with improved ai.

+1 vote     reply to comment
InsurgentCeLL Jan 5 2013, 2:18am replied:

I think he's working on Middle East Crisis 2 for Tiberium Wars now...

+1 vote     reply to comment
DaRaptor¹ Author
DaRaptor¹ Jan 31 2013, 12:59pm replied:

MEC2 is completely finish, or at least koronas part. Korona has basically abandoned Blitz2 and is currently working on super secret projects. make sure to watch RA3 mods you might see his work someday.

+1 vote   reply to comment
Winsberg Mar 22 2013, 2:47pm replied:

So sad ): this mod is the best mod i ever saw...better than all other games...could you say me if you know something about the reboot of this mod? because theres a new mod that is exactly like this..its in 0.4 alpha and completely in Russian, i think its called "World at War" or smth like that, you will find it easily if you just look at ZH Mods

+1 vote     reply to comment
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