Whats Changed Since Last Time?
Things have been picking up speed, everyone within the team is knocking off assignments and moving onto the next as fast as possible, the Ravager Daemon is done and now is currently being animated, Marcus is moving onto modeling Duncan whilst Steven will be working on the new Orc Grunt and Archer.
Alpha 3 is still a small way off but we're well on our way to reaching it and we feel it's going to be a major step for us, below will be a list of the things we've completed for Alpha 3 and the things still pending completion just so you have a sense of where we are.
I've also been making some progress with the new and revised script and after I finish the first act I hope to release another audio preview with the help of Dave our composer which would feature not only a few of the lines present in the script but also a tiny portion of our musical compositions.
Alpha 3 is still a small way off but we're well on our way to reaching it and we feel it's going to be a major step for us, below will be a list of the things we've completed for Alpha 3 and the things still pending completion just so you have a sense of where we are.
I've also been making some progress with the new and revised script and after I finish the first act I hope to release another audio preview with the help of Dave our composer which would feature not only a few of the lines present in the script but also a tiny portion of our musical compositions.
3D Modeling & Animation Department:
- Ravager Daemon completed with textures.
- Ravager Daemon currently being animated.
- Treasure Chest model redone.
- Hand Cart model redone.
- Duncans offensive mastery two handed sword model done.
- Duncan offensive mastery model WIP.
- Orc Archer WIP.
- Orc Grunt WIP.
Art Department:
- Esaya Offensive currently WIP.
- Orc Brute Completed with Turn around.
- Draeldos Offensive currently WIP.
- Screecher Daemon WIP.
Audio Department:
- Two new compositions WIP
- Slight delay on ambient sounds.
Level Design & Programming Department:
- Snow arena still WIP.
- Weapon Throwing system being implemented.
What Makes The Ravager Daemon Stand Out?
The Ravager Daemon are the spearhead of most daemonic assaults, they charge into battle with superhuman strength as well as agility whilst using the blade attached to their right arm to great effect, they often employ hit and run tactics choosing to swiftly end weaker opponents and then retreat back into the shadows while wearing down larger opponents, they often leap to and from ledges in peruse of their prey and are unrelenting in their assault and will only stop when said prey is dead or the Ravager itself dies.
So How Much Is Actually Left To Accomplish Before Alpha 3 Is Released?
We're a short way off, check out the bullet list below to see exactly what needs to be done!
- Duncan offensive model with animations.
- Ravager animations.
- Snow Arena completed.
So as you can see we're not that far off but we might include another mini-update like Alpha 2.5 where we included some but not all of the features.
mann I can't wait for Alpha 3!
Neither can we!
Nice update, looks like you are all hard-at-work!
Keep the minions coming...
Oh they're going to come and keep coming till there's nothing left!