Post news Report RSS Bretonia is joining the fight!

Just a brief look at whats in store for the next update!

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So while you are all patiently waiting I am working away on adding stuff to the mod =D

Yholl and I have talked about plans for the planned research overhauls while it probably won't be in the next update and is still subject to change (more about that in a later news post)

For the next update I am going to start incorporating Bretonia as a playable faction.

The Bretonians rely on a fairly 'safe' approach to battle, they have good shields and armor and have ships that act as tanks. (though not as sturdy or heavily armed as Rheinland ships, they are a fair bit more mobile)

The Bretonian military has a proud history and they like to stand their ground.
As a result the majority of Bretonia's capital fleet have powerful forward guns, but have less point defence weapons than other factions.

Due to the forward guns they are good at chasing down fleeing enemies as they can fire while in pursuit.
However they are vulnerable to flanking maneuvers due to having most of their armament at the front.

Another key point, Bretonian Particle Conversion Shields are able to siphon a percentage of an energy weapons damage into their reactor capacitors (absorb energy-like ability) to help fuel any abilities.

Their favored weapons are usually Tachyon cannons for long range and Particle cannons for mid to close range. They also have powerful Flechette cannons on some ships that shred fighters with ease.

They also make good use of all missile types.

Other stuff I'm working on for the next update is some new abilities, a few new ships for the other factions, some new pilot voices for a couple of ships and also some minor adjustments here and there.

Also the 'Specialization' planet upgrades from the forbidden worlds DLC is being altered. You will now have the choice between economic and military specialization.

Economic raises population and trade income (encouraging growth and open trade) while reducing influence (culture) and ship production.

Military obviously does the inverse of that.

I'll be posting some pictures of Bretonian stuff over the next few days as it gets implemented into the game =D

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