Read about some of the last big changes for The Collector: Source!
Posted by ferdyfist on Nov 16th, 2012
The coding side!
I got a lot coding done, the core gameplay is soon done!
I (finally) managed to create a new team for the police.
The core gameplay, is this roundbased one with The Collector killing those hiding victims.
However, now, after a specific time (sv_policejoin), a dead rebel will respawn as a police, and should
try to stop The Collector.
The "Idea" side.
I thought of a new gameplay aspect. "Escort" mode I call it.
When the police spawn, it's their job to escort all the living victims, if any.
Again, since I wrote this under the "idea" section, I'm not sure if I'm gonna implement this.
Long story short: The police spawn, finds the victims, escorts them, win.
Please leave a comment on what you think about it.
And finally recruitment:
Since we a some men down, I could use some new team members! I assume that anyone applying
are giving examples of previous work.
Right now I need:
To apply, just send me a PM, or add me on steam!
Thanks for reading, I really appreciate it.