The Collector: Source is a multiplayer source-mod based on the movie "The Collector".
Can you hide or get away from The Collector?
The Collector is out there, you know he is.. But where is he?
You can either play as the Collector, Victim or the Police.
Each player got their thing to do. What's yours?

The Collector:

The Collector's job is to kill all the players on the other team. There can only be one Collector.
With your night eye, spot the hiding Victims. Kill them, lure them..
And what about the police? Don't forget the gun they are equipped with.
Play wise. - The Collector can place traps, into which he must lure the Victims.
Catching up. - The Victims run a little faster than the Collector. Choose your strategy. Lure them? - Kill them.
Sneak? - The Collector has a special ability to turn almost invisible when he is sneaking.

The Victims:

The Victims' job is to do whatever that is necessary to survive, hide, run.
Wait for the police to arrive! - The police arrives after a specific time limit. Can you stay alive?
Flashlight is a must! But what do you do when you're out of battery power?
Step on it! - The Victims must be aware for traps.
And what will you do when you're sitting in the corner and suddenly footsteps approach?

The Police:

The police's job is to get rid of The Collector, to save as many victims as possible. But beware. Who said The Collector only kills victims?
Equipped with a 9mm and a flashlight, you got to stop him.
Rush or not, it's your choice. Just stay alive.

This is The Collector: Source!

Please, I'm looking for help to make a early release on this mod! If interested, please pm me or write me a comment!

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Main menu Dirtyapartment Level (WIP) Dirtyapartment Level (WIP)
Blog RSS Feed Report abuse Latest News: Back from the dead!

1 comment by ferdyfist on Jul 27th, 2013

Whoa, long time no see, you guys still here?

But yeah, hello, NF, the leader and coder on this mod!
The Collector has been quiet for quite a long time now, and I apologize for not saying anything.
I've been really busy and bla bla, you heard it all before. - But I just could not let this go down.

However, The Collector is back on track!

With the new source sdk version just made available for modders, I've been working alot on The Collector,
and as a matter of fact, it is very far, coding wise. Only coding wise. Read further for more info.
But this new source version is a big thing, as this will become Macintosh available as well .
ome new features in this new engine (for example, multicore rendering) make the game run
alot smoother than before!

So, as mentioned

I need a modeler, to make this game stand out. Right now, this is my biggest priority as I assume mappers
will come when we have some solid content model wise.
I sincerely hope at least one modeler will reply, as running around with stock characters, not to mention
stock props, ain't that great.
The modeller(s) I'm looking for should be able to make characters, and or weapons, and or items. Texturing
will be a huge plus. 
So long story short - character modelers, weapon/prop modelers. (Props as in traps for the Collector)
The compiling process is not necessarily something you will need to know how to, as I have some
knowledge of that.

You might be thinking though

"Hmm, I thought I saw some screenshots of some models on this page?"
- Correct, but the Collector team is no more a team. We're down at two guys, me inclusive, where the one guy,
is busy on other content, and won't be coming back soon.

Long story short

I am looking forward to keep developing this with new and great features, and I hope you will be here
when this is getting released!
If anything, please write a comment or hit me up with a message, suggestions, questions and such.
(Sorry for no fancy screenshots or anything, I'm not a good mapper)
Thanks alot for reading, NF out.

Post comment Comments  (0 - 10 of 165)
TyrannoByte Aug 21 2014, 1:45am says:

If you ever need help with textures, or maps get in touch. I'd be willing to help out.

+1 vote     reply to comment
ferdyfist 17hours 47mins ago replied:


+1 vote     reply to comment
sebastianmoralesurbi Aug 12 2014, 5:47pm says:

Just two questions, is the mod dead, or are you really looking forward to release it?, and if you do release it, will it work with the source bases?

+1 vote     reply to comment
ferdyfist Aug 13 2014, 9:32am replied:

Do you have a coding related question, since you're asking?

+1 vote     reply to comment
ferdyfist Aug 13 2014, 9:29am replied:

Haha hell no it aint dead, it's alive and doing great!
And I look forward to releasing it, the mod is actaully in playtesting stage right now, coding wise and two maps are being developed at the moment, just not really ready to be played. Or well, maybe not that fun to play yet haha!
- About releasing the source code, I've been thinking alot about this, and when the mod is done, I might do it! People will hopefully learn something from it.

+2 votes     reply to comment
coolone100 Jul 24 2014, 11:30pm says:

how do i get this

-2 votes     reply to comment
ferdyfist Jul 25 2014, 2:14pm replied:

(not sure if trolling or)
It is not released yet, so you'll have to wait a bit.

+3 votes     reply to comment
Reborn:X Jul 24 2014, 2:39pm says:

Definitely tracking, this has the potential of being something as awesome as the Hidden: Source mod.

Unfortunately I cannot map or do 3D models but I will try to spread the word.

+4 votes     reply to comment
ferdyfist Jul 25 2014, 2:14pm replied:

That is great to hear, thank you, really appriciate it!

+2 votes     reply to comment
ferdyfist Jun 20 2014, 7:26pm replied:

Good to hear :)

+3 votes     reply to comment
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The Collector: Source
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