The Collector's job is to kill all the players on the other team. There can only be one Collector.
With your night eye, spot the hiding Victims. Kill them, lure them..
And what about the police? Don't forget the gun they are equipped with.
Play wise. - The Collector can place traps, into which he must lure the Victims.
Catching up. - The Victims run a little faster than the Collector. Choose your strategy. Lure them? - Kill them.
Sneak? - The Collector has a special ability to turn almost invisible when he is sneaking.

The Victims:

The Victims' job is to do whatever that is necessary to survive, hide, run.
Wait for the police to arrive! - The police arrives after a specific time limit. Can you stay alive?
Flashlight is a must! But what do you do when you're out of battery power?
Step on it! - The Victims must be aware for traps.
And what will you do when you're sitting in the corner and suddenly footsteps approach?

The Police:

The police's job is to get rid of The Collector, to save as many victims as possible. But beware.
Who said The Collector only kills victims?
Equipped with a 9mm and a flashlight, you got to stop him.
Rush or not, it's your choice. Just stay alive.

This is The Collector: Source!

If you want to join the team, as either a mapper, modeller or texture artist, please say so!
I could really use some to create some models, both environment and character models!
As the alpha release is close, just someone to create some traps would be awesome. Thank you.

Leave me a comment!

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15 comments by ferdyfist on Mar 1st, 2015

Hello again!

Hello again people!
The Collector/Harvester is really coming along nicely. As I wanted to release, I had to finish up a few things
first and while I did that, I was on a row, reviving my motivation and dedication! This means that the mod
has more features than ever, as I've been coding a lot !

Speaking of features!

Since it is going so well, I would really like to hear your ideas on what could make The Collector/Harvester
Right now The Collector/Harvester has these features.

  • A fully working gameplay system, based on rounds with random Collector/Harvester chosen each round.
  • A police aspect, of where after a server-specific timer, a dead victim will respawn as a police officer.
  • Dynamic "Scared" system that adds a panic factor to the Victims when The Collector/Harvester is coming.
  • Only 3 traps, all re-placeable with each of their own advantages.
  • A dynamic spawning system, that spawns a crowbar randomly, that can be used to break free from traps.
  • A balanced factor, that makes the Collector/Harvester slower than the Victims.
  • And loads of other features!

This is where you come into the picture!

As I would really like to have more features, I would love to get some new ideas from you guys!
Simply put in a comment or upvote an existing idea or a suggestion and I would love to take it in to consideration.
Especially about what traps the Collector/Harvester should have, as I have run a bit dry!

So that's it guys!

I hope you are preparing yourselves to try out the mod for yourselves!
Ps. Even if you don't have an idea, I would love to hear from you, it just confirms
that there are people that are actually interested in this mod! (which is a big motivating factor for me)

And oh, if you want to help me develop this, please PM me! I could really use some new content!

I hope to hear from y'all
- NF

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Post comment Comments  (0 - 10 of 267)
drugbugz Sep 3 2015 says:

So is this just a recreation of TheHiddenSource or is the concept the same and the gameplay is different

+1 vote     reply to comment
ferdyfist Creator
ferdyfist 2hours 47mins ago replied:

Well, it's surely not a recreation of The Hidden, however some aspects might seem similar!

+1 vote   reply to comment
SilverfusionLT Aug 20 2015 says:

Sup :3 I guess I'm becoming annoying :c.

+2 votes     reply to comment
ferdyfist Creator
ferdyfist Aug 26 2015 replied:

Haha not at all man!
It's actually really nice to always have a new comment when you visit the page!
Back to business, as I'm about to move this weekend, there is gonna be a small delay, as I can't really work on it until I'm moved.

+1 vote   reply to comment
SilverfusionLT Aug 26 2015 replied:

Well good luck with moving, and this "small" delay is intriguing.

+1 vote     reply to comment
SilverfusionLT Aug 11 2015 says:

It's time to upload a cute picture of something, just to keep up the hype, the floor photo can work too.

+2 votes     reply to comment
SilverfusionLT Jul 30 2015 says:

So how it's going :o ?

+1 vote     reply to comment
ferdyfist Creator
ferdyfist Aug 3 2015 replied:

Well, not great to be honest haha!
The fullbody awareness I was working on, turns out to be too buggy since the new animation state introduced in Source 2013.

+2 votes   reply to comment
csabahun182 Jun 24 2015 says:

Sooooooooooo any news?Or you died by the Collector?

+2 votes     reply to comment
SilverfusionLT Jun 29 2015 replied:

I guess he did :(

+1 vote     reply to comment
ferdyfist Creator
ferdyfist Jul 6 2015 replied:

Awh hell no mates!
The Collector only wounded me.

+3 votes   reply to comment
csabahun182 Jul 17 2015 replied:

I think only @SilverfusionLT, the creator, and Me will play this game. :D. Or Some magic happens, like that "The Hidden: Source" did :p

Ui:My English is literally sucks.

+1 vote     reply to comment
ferdyfist Creator
ferdyfist Jul 19 2015 replied:

I will play it with you for sure!
(Hope ya guys are with me still - I know I've been quiet)

+1 vote   reply to comment
SilverfusionLT Jul 21 2015 replied:

I've been really shy :3

+2 votes     reply to comment
csabahun182 Jul 21 2015 replied:

I need to delete AC4 for this (ac4 Lags too....) xD

+1 vote     reply to comment
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The Collector: Source
The Collector: Source
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