The Collector's job is to kill all the players on the other team. There can only be one Collector.
With your night eye, spot the hiding Victims. Kill them, lure them..
And what about the police? Don't forget the gun they are equipped with.
Play wise. - The Collector can place traps, into which he must lure the Victims.
Catching up. - The Victims run a little faster than the Collector. Choose your strategy. Lure them? - Kill them.
Sneak? - The Collector has a special ability to turn almost invisible when he is sneaking.

The Victims:

The Victims' job is to do whatever that is necessary to survive, hide, run.
Wait for the police to arrive! - The police arrives after a specific time limit. Can you stay alive?
Flashlight is a must! But what do you do when you're out of battery power?
Step on it! - The Victims must be aware for traps.
And what will you do when you're sitting in the corner and suddenly footsteps approach?

The Police:

The police's job is to get rid of The Collector, to save as many victims as possible. But beware.
Who said The Collector only kills victims?
Equipped with a 9mm and a flashlight, you got to stop him.
Rush or not, it's your choice. Just stay alive.

This is The Collector: Source!

If you want to join the team, as either a mapper, modeller or texture artist, please say so!
I could really use some to create some models, both environment and character models!
As the alpha release is close, just someone to create some traps would be awesome. Thank you.

Leave me a comment!

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Upcoming features.

7 months ago News 15 comments

Hello again!

Hello again people!
The Collector/Harvester is really coming along nicely. As I wanted to release, I had to finish up a few things
first and while I did that, I was on a row, reviving my motivation and dedication! This means that the mod
has more features than ever, as I've been coding a lot !

Speaking of features!

Since it is going so well, I would really like to hear your ideas on what could make The Collector/Harvester
Right now The Collector/Harvester has these features.

  • A fully working gameplay system, based on rounds with random Collector/Harvester chosen each round.
  • A police aspect, of where after a server-specific timer, a dead victim will respawn as a police officer.
  • Dynamic "Scared" system that adds a panic factor to the Victims when The Collector/Harvester is coming.
  • Only 3 traps, all re-placeable with each of their own advantages.
  • A dynamic spawning system, that spawns a crowbar randomly, that can be used to break free from traps.
  • A balanced factor, that makes the Collector/Harvester slower than the Victims.
  • And loads of other features!

This is where you come into the picture!

As I would really like to have more features, I would love to get some new ideas from you guys!
Simply put in a comment or upvote an existing idea or a suggestion and I would love to take it in to consideration.
Especially about what traps the Collector/Harvester should have, as I have run a bit dry!

So that's it guys!

I hope you are preparing yourselves to try out the mod for yourselves!
Ps. Even if you don't have an idea, I would love to hear from you, it just confirms
that there are people that are actually interested in this mod! (which is a big motivating factor for me)

And oh, if you want to help me develop this, please PM me! I could really use some new content!

I hope to hear from y'all
- NF

Hey guys

Hey guys

8 months ago News 4 comments

The recent news about the collector and it's development.

Back from the dead!

Back from the dead!

2 years ago News 1 comment

This article is about The Collector and how it is back in development.

Big changes!

Big changes!

2 years ago News 7 comments

Read about some of the last big changes for The Collector: Source!

An update!

An update!

3 years ago News 0 comments

A new update including all the new content the team has made so far.

Flee or hide? Will he find you? What happens when he finds you? If he finds you? How about the police? The Collector is a Source-based multiplayer mod with a variety of horror elements.
Post comment Comments  (0 - 10 of 272)
Hubbles Oct 8 2015 says:

You guys are still alive and kicking yes? Would be a damn shame to drop it now.

+2 votes     reply to comment
csabahun182 Oct 3 2015 says:

Oh i see, you doing the work from like 2012. Ayy lmao

Well keep up the work

+1 vote     reply to comment
SilverfusionLT Oct 3 2015 replied:

Oh boy, haven't seen that date , I bet it's coming out soon.

+1 vote     reply to comment
SilverfusionLT Sep 10 2015 says:


+2 votes     reply to comment
TyrannoByte Sep 9 2015 says:

Just letting ya'll know I've been making some pretty textures for the apartment level so you won't need to stare at a ton of HL2 assets. It's looking good :)

+1 vote     reply to comment
drugbugz Sep 3 2015 says:

So is this just a recreation of TheHiddenSource or is the concept the same and the gameplay is different

+1 vote     reply to comment
ferdyfist Creator
ferdyfist Sep 4 2015 replied:

Well, it's surely not a recreation of The Hidden, however some aspects might seem similar!

+1 vote   reply to comment
SilverfusionLT Aug 20 2015 says:

Sup :3 I guess I'm becoming annoying :c.

+2 votes     reply to comment
ferdyfist Creator
ferdyfist Aug 26 2015 replied:

Haha not at all man!
It's actually really nice to always have a new comment when you visit the page!
Back to business, as I'm about to move this weekend, there is gonna be a small delay, as I can't really work on it until I'm moved.

+1 vote   reply to comment
SilverfusionLT Aug 26 2015 replied:

Well good luck with moving, and this "small" delay is intriguing.

+1 vote     reply to comment
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The Collector: Source
The Collector: Source
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2 months ago
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