We have been working in many additions since Fistful of Frags was released and here is our first update. Read the change log for a complete list, here is a summary:
- New sound, music, more smoke: Rich Douglas contributed with a nice new theme for menu, there are also several new sound fx´s you´ll hear during normal play for greater immersion. There is also a new convar to increase the amount of smoke, as you asked :)
- Gameplay improvements: we want to ensure every player knows what to do, so there is more information available. Teamplay also was enhanced with several important changes in the reward system.
- Bug fixes: server crashes, partially broken features were fixed
- Weapon balance: many slight changes there, basic weapons are faster, be sure to check them all!
This is a mandatory update for clients and servers, please download it here.
Nice idea for a mod, just 1 question though, what the hell are FRAGS?
well "kills" in the simplist sense of the word...clearly matey i'd assume your not an online fps gamer or you were being sarcastic...anyway this is good news about FFoF...catch u on your profile soon hallow.
NO, that was a genuine question, no sarcasium intended, & no i'm not a online gammer as I like my games to be a more personal expieriance.
Anyway, you learn something new every day.....;)
yeh there was no aggression in my post mate i was simply curious :D anyway like i said nice update here
I didn't look at your post as aggressive knowing you like I do mate, so don't worry about that.
Grenades,shells, kills
I've always imagined the origin as such; "frags" as in, to mess someone up so badly in multiplayer that it actually "frags" (fragments) their HD. Lol. :)
Yes, it is indeed the term for a "kill" in an online first person shooter, especially in the case of deathmatch-type games.
I believe it was first used in Quake (Correct me if I am wrong) wherein they took the Vietnam War term "frag," meaning friendly fire with a fragmentation grenade.
While i'm at it, I see that this is a Half-Life 2 mod, & I often here people using the term, Brush Work for Half-Life 2 mods, what is Brush Work?, if you don't mind me asking....;)
In terms of mapping "brush work" means the structure elements which the map is made of. When I create something in a map I use a count of brushes (different sized rectangular elements). There are also curves (also called patches) to create curved surfaces but they have only 2 dimensions. Brushes always have a volume (3 dimensions). I hope this was understandable, you have to know English is not my mother tounge.
Cheers for that explination man, & I find your english excellent.
Good work, i like your mod, and even though it could use some more maps it definately needs more people playing it to begin with - so grab it guys! :)
Years ago I worked on a western mod for HL2 called Western Revenge, it got never release unfortunately and I’m not sure if anyone remembers. Anyway I’m impressed with the screenshots and I’m downloading the mod now.
Only one question I have, what’s with the lava in one of the screenshots?!
Nice wild west mod!
for some reason, I try and join a server, and it says "Server is running different -" and then I can't see anymore.
Also, I've CTD a couple times just from the menu screen.
Some servers didn't updated yet, look in the game description before joining (B1.0 or B1.1)
Good job
Fix bugs first and release worry about maps and all the extra stuff after patches....
Great update RYell, I'll try this one out as soon as possible. Haven't had time to play FoF at all lately :(. Keep up the good work man!
Like old classic westerns? Then this is a must download! Great mod with huge potential.