Post news Report RSS Assassination Mod - Update

Welcome to today's content update for the Assassination Mod. Today we have media on a new ground-attack vehicle to present to you, along with a minor update for the Tropic map.

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Welcome to today's content update for the Assassination Mod. Today we have media on a new ground-attack vehicle to present to you, along with a minor update for the Tropic map.

WIP Vehicle - T90
Recently, the team received an application from talented modeller, texturer and rigger baassbooster who was willing to create some of the mod's vehicles, and today we have his first work in progress vehicle to present to you. It is currently in the process of being textured.



Tropic Level
Lastly we have a small update for the Tropic level by Randoman34, which has been progressing greatly. Shown in the below pictures is an underground bunker.


Recruitment Positions

  • Character Modeler/Texturer - The team is currently in need of a character modeler/texturer who can model, UVW unwrap, and texture new characters for use in the Assassination Mod. It is not necessary to know how to rig them, but it would be a plus.
  • Flash Actionscripter - An experienced flash actionscripter is needed to code in a new HUD and main menu for the Assassination Mod.
  • Particle Creator - An experienced particle creator who is capable of creating dozens of new particle effects, ranging from explosions to bullet impacts, is needed.
  • UVW Unwrapper - The team is currently in need of more UVW unwrappers to get the Assassination Mod weapon (and prop) armoury completed faster.
  • Prop Texturer - The team is currently in need of a prop texturer, who is capable of texturing many different props, including buildings. If would be a plus if you can UVW unwrap.
  • Weapon Texture Artist - A talented weapon texture artist is needed, who can create detailed textures for the weapons in the Assassination Mod's armoury.


And that brings an end to today's update, we hope you liked it. Don't hesitate to contact callofduty511 via PM, or post in the mod's forum thread if you have any questions at all.


Related Links:
- Forum Thread: Assassination Mod - New Update Posted (28/03-09)!
- Crymod ModDB Entry: Assassination Mod

- ModDB Entry: Assassination Mod

Post comment Comments
Cookie_Dough
Cookie_Dough - - 68 comments

First time i heard of the project, but the title sounds promising, hope it har stealth elements in it.

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pielikey
pielikey - - 62 comments

Don't count on any stealth, otherwise there probably wouldn't be a ******* tank in it.

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CoD511 Author
CoD511 - - 57 comments

Incorrect, there will be stealth elements, you just don't have to choose to use them ;)

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SIGILL
SIGILL - - 1,157 comments

Nice job baassbooster!
But a tank.. that isn't very assassination-ish? :P
Hmm maybe it is, but when you say "assassin/assassination" I think about stealth/sneaky stuff..

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CoD511 Author
CoD511 - - 57 comments

Thanks guys, and yes, when everyone thinks of assassinations/assassins, you always expect stealth. But the player chooses how they want to play, whether it's stealthy and taking out people with a silenced sniper rifle, or bursting through the gates of a base with a tank :P Plus this is for the enemie's use too, we ain't gonna make it easy for the player :P

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SIGILL
SIGILL - - 1,157 comments

Oh yeah you've said this on crymod a while ago, I'm sorry :)
Anyway, I'm looking forward to play this mod.. keep up the good work ;)

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cammanderWho
cammanderWho - - 367 comments

fire the tank's main gun over combat distance and take out 5 ppl that are targets instead of pulling the pin back and sounding the alarm within 2 miles

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56er
56er - - 1,253 comments

Improve your modell/meshes and that will also look good...

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