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Hi folks :) Sorry for the lack of updates during the last months, but I got a job so I had/have less sparetime. Nevertheless I'm still on my project.

Posted by Thyra3l on Oct 13th, 2013

Hi folks :)

Sorry for the lack of updates during the last months, but I got a job so I had/have less sparetime. Nevertheless I'm still on my project.

I managed to realize a dynamic combosystem. As a melee character you'll be able to learn different combo attacks. Then you have to initilize the desired combo and press the right buttons in the correct order and the mentioned timeframe. Combos will deal much more damage than normal attacks, but only if the attack is performed at the correct time.

Combo System

I'm still working on the many many required models. As you may notice I updated the hero model as well to match the improved style.

All I can say is that I won't let the project go into nether. I will finish it, but I still can't give out any information when this will be. Please be patient, it will be worth it.

Best regards
Thy

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Oaks
Oaks Oct 13 2013, 1:53pm says:

c-c-c-Combo breaker! xd

+2 votes     reply to comment
Bebar
Bebar Oct 13 2013, 7:03pm says:

Nice.

+2 votes     reply to comment
oleg120
oleg120 Oct 14 2013, 10:02am says:

Thanks for letting us know! :)

+2 votes     reply to comment
Visuv
Visuv Oct 20 2013, 7:30pm says:

Echt die Härte, hoffentlich überhebste dich nicht mit den ganzen selbstgemachten Systemen.

Vielleicht wird es Zeit für eine Demo?

+1 vote     reply to comment
Thyra3l Author
Thyra3l Oct 21 2013, 3:27am replied:

Da bin ich ja schon dran, also an der Demo. Das war das letzte System was ich dafür zum laufen bringen wollte. Jetzt heißt es nur noch etwas content einbauen und modelle basteln.

+1 vote   reply to comment
Fallout_Boy
Fallout_Boy Oct 22 2013, 5:24am says:

Good to know that you still working on the project.

+1 vote     reply to comment
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