Report article RSS Feed Announcing Boulevard – New Decadence Map

The Decadence train choo-choos on with a media release of our latest level, Boulevard!

Posted by Majestic_XII on Jan 9th, 2009

The development of Decadence is nearing its completion, and to show you all we mean business, we give you eight new screenshots from our latest level. This level will take you up and down the high streets in order to secure a set of Water Nodes. While the middle section of the map offers a pretty wide open battlefield, the other two sections are much more close-quarter with many possibilities of flanking and surprising your enemies.

Screenshots from the map Boulevard Screenshots from the map Boulevard

I'd also like to remind you about our DDK – Decadence Development Kit. We released a package so level designers can get their hands on the mod before it actually goes final. So if you feel like you got a bit of time on your hands, and level designing skills, we really like you to join our Contributor group on the forums and start working on your own levels for Decadence. We're always looking for new maps to include in the mod, so here's your chance of making it into a future version of Decadence as an official map.

Screenshots from the map Boulevard Screenshots from the map Boulevard

There are even more exciting things on horizon, especially here on ModDB, so keep your eyes open!

As always, for more information, visit us at www.decadencemod.com. And don't forget voting for us in the ModDB Awards!

Post comment Comments
Ghost-Sonic-Safais
Ghost-Sonic-Safais Jan 9 2009, 3:45pm says:

Amazing quality. Really, the lightning, the props and use of HDR is top notch.
Breathtaking! You got my support!

+3 votes     reply to comment
vfn4i83
vfn4i83 Jan 9 2009, 4:13pm says:

wow. Nice map

+2 votes     reply to comment
OkeiDo
OkeiDo Jan 9 2009, 4:24pm says:

Woop! Already voted last week :)

+1 vote     reply to comment
ausbushman
ausbushman Jan 9 2009, 4:33pm says:

Looking good! A fair bit of detail in there.

I just hope that all that detail is player clipped... I'd hate to be getting stuck on stuff during a fire fight.

+2 votes     reply to comment
Torabi
Torabi Jan 9 2009, 5:05pm says:

Woah!

"The development of Decadence is nearing its completion."

YAY! I am so happy, I seriously can't wait for this mod, I thought I had to wait for atleast another year, well this is a releif!

+2 votes     reply to comment
Ghost-Sonic-Safais
Ghost-Sonic-Safais Jan 9 2009, 6:06pm says:

May I ask which version of Source you guys are using? Have u ported to the Orange Box Engine? I'd guess you have since screenshots on your site seem to have Motion Blur.

Would be great ! :)

+2 votes     reply to comment
Majestic_XII
Majestic_XII Jan 9 2009, 6:54pm replied:

We do not use the OB engine. There's a bit of a problem with porting to the OB engine because we use a lot of custom shaders.

We don't have motion blur, we do however have a radial blur when you're damaged (along with some other effects).

+3 votes     reply to comment
sauerfreak
sauerfreak Jan 9 2009, 7:32pm says:

Very detailed.....I like. :3

+2 votes     reply to comment
AgeNt_
AgeNt_ Jan 9 2009, 9:43pm says:

holy jamole, freekin awesome map. great job

+2 votes     reply to comment
Jesternz08
Jesternz08 Jan 10 2009, 4:43am says:

great looking map guys, nice work!

+2 votes     reply to comment
Betelgeuze
Betelgeuze Jan 10 2009, 6:26am says:

Reminds me a bit of killzone2,I like that! great style, amazing media.

You guys should hype it a bit more, this mod hardly gets attention.

+2 votes     reply to comment
RogerRamjet
RogerRamjet Jan 10 2009, 7:39am says:

Spurb maps and lighting... the self shadowing normals really make a map come to life...

+2 votes     reply to comment
Mischa_Silden
Mischa_Silden Jan 10 2009, 8:24am says:

This mod looks way too good to understand :D

+2 votes     reply to comment
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