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I found the problem with GC/IGC and my new factions. What a crime...

Posted by NakedCrook on Aug 16th, 2011 a total reversal of fortunes, I seem to have found what was wrong with my new factions and the Auto-Resolving of land combat.

It seems, there is a file.

This an XML file...

This XML called GroundBases.XML

GroundBases.xml was refereed to in the scripts, and AI logic XMLS of Forces of Corruption as being "depreciated" longer used. Instead...all ground logic was done from the scripts.

Those scripts were lying.

I only discovered the mention of GroundBases.xml as I was working on the scripts. I found it commented out of the LUA code.

Anyway...GroundBases.xml had a listing of every faction that was allowed to have ground bases.

Those factions were "Rebels, Empire, Underworld, Pirates, Neutral, and Hutts"

Sound familiar? It should...if you read the last news article.

Long story short...the original plan for GC/IGC is back on track...and just as I had nearly completed Space only AI for GC. What a crime...don't you think? Good thing I kept backups of my Planets.XML and Campaigns_Underworld_GC.XML files...or...tonight would be a very long night.

Now...time to dig up my list of beta testers...cause I am going to have to draft some PMs and upload a VERY LARGE .rar file to them VERY SOON.

Now...if you will excuse me...I have a date with the razor...

I need to shave...

Post comment Comments
GodofDarkness Aug 16 2011, 2:49am says:


+2 votes     reply to comment
Wariscool Aug 16 2011, 3:30am says:


Great Work

+2 votes     reply to comment
megavin123 Aug 16 2011, 5:01am says:

Good job, I can't wait to play it =D

+1 vote     reply to comment
Spinobreaker Aug 16 2011, 8:05am says:

if u need a hand, ill c what i cna do lol

+1 vote     reply to comment
NakedCrook Author
NakedCrook Aug 16 2011, 12:33pm replied:

thanks Spino.

+1 vote   reply to comment
EclipseStardestroyer Aug 16 2011, 8:27am says:

Awesome! And it's more awesome to hear you had backups!

+1 vote     reply to comment
NakedCrook Author
NakedCrook Aug 16 2011, 12:35pm replied:

Well...during my time in University, when I was doing game design, I learned to ALWAYS make backups. It saved my skin quite a few times.

+1 vote   reply to comment
Stormraven40 Aug 16 2011, 5:14pm says:

Huzzah! The time of British oppression is at an end!

+2 votes     reply to comment
[Ae}Dr.Mckay Aug 16 2011, 6:33pm says:

great job you got it working,IGC is gonna be so much better now that land is back

+2 votes     reply to comment
kyleneed Aug 17 2011, 1:26pm says:


+1 vote     reply to comment
NakedCrook Author
NakedCrook Aug 17 2011, 1:52pm replied:

Well...there are still some place holders in many of the factions. Ground will be fully completed in 3.0

2.1 will be GC fixes, revamped GC, and some "new" ground units.

+2 votes   reply to comment
pintur Aug 18 2011, 1:46am says:

looking forward to playing land battles

+1 vote     reply to comment
pale99 Aug 31 2011, 1:00am says:

I think I know what this epic mod needs... A Warhammer faction think of a Halo vs Warhammer battle for the ages.Anyone agree?

+1 vote     reply to comment
NakedCrook Author
NakedCrook Aug 31 2011, 1:20am replied:

I try to add new factions as often as I can.

If there is a Warhammer mod out there willing to share assets, I could add them.

+1 vote   reply to comment
flame1280 Oct 1 2011, 12:42am says:

Sounds sweet :D it would be cool if you added some factions from the mass effect series :P

+1 vote     reply to comment
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