Brutal Doom
First Person ShooterThe definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects...
In this mod the player controls Ox - main character from old console FPS "PO'ed" Main developers: Decorate codding :nailzx128 and Armorum_Adamantium Credits: Strafe tilt mod : Nash Drill ACS code : SVKaiser
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The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects...
I created compilation of mods that improve quality of good an old Doom,Ultimate Doom,Doom 2,The Plutonia Experiment,TNT: Evilution,SIGIL. All modifications...
The Sequel to TiC's unforgettable Doom wad: Slaughter Until Death
The magic mod i have seen people ask for, i thought: "why not try porting quake airstrafing to gzdoom?" so i did. it even has a simple test map for testing...
The deadly duo who developed the mod Serenity made a sequel. An epic sequel. "This set of 8 levels has been made with the word quality in mind. It's Mind...
The father of gore mods. The original brutal modification for (G)ZDoom returns, with a Vengeance.
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Are you still working in the mod?
I found a slightly newer version here:
Forum.zdoom.org
That dropbox version is from October 9th, 2018, the ModDB version is from August 30th, 2018.
Hello! Yes, I've posted the new version on Forum.zdoom.org only, 'cause of low attention/activity on the Moddb :) Although and on those forums, very few people were interested in this mod. It was a complete failure in terms of popularity)
Fun fact: there was a another, unreleased version, with working jetpack and new VFX, but it was completely lost =( In future I'm planning to remake this mod, using ZSCRIPT codding system. But it won't be soon, alas
I'm glad to hear you still have plans to do this mod! PO'ed is pretty unknown in general so it doesn't surprise me that not very many people were interested.