ZODIAC is a set of six single player missions for Deus Ex. As Paul Denton, the augmented brother of JC Denton, you will: * Discover why the President is risking a nuclear confrontation. * Break into CIA headquarters in Langley, Virginia to uncover some of the world's best kept secrets. * Solve the mystery of dozens of missing UNATCO troops. * Use all-new weapons and meet new characters. * Travel to new locations including: CIA Headquarters Buenos Aires Page Biotech Holloman Air Force Base And more! * Full custom soundtrack by Steve Foxon ("Orak")
This mod is a great mod, though it does lack of certain things like voice acting, non forced fights as some enemies are hardly avoidable, and well those talking aliens for some reason.
It kind of fit deus ex continuity and in an other way not really.
It's been praised and yeah it's a great mod and one of the firsts big ones to introduce new weapons, some newish enemies, but the greatest part was the creativity related to the level design.
This is where the mod truly shines, most of the traps differed from the original game and for the better.
Interactivity is great even if some areas lack of detail or are mostly corridors, the AI is a bit problematic as in some areas the AI doesn't react very well and it doesn't have space to maneuver.
I love the mod nonetheless, it actually provides more medkits to be reliable upon them which the original game didn't do very well
The more abundant presence of certain munition types makes some loadouts more relevant, the assault rifle is still a bad weapon, but the abundance of grenades makes it quite useful.
The choices are a bit lacking, but since its a Deus Ex prequel with Paul Denton, I think it's a bit logical to not have many.
Some areas are every expensive and propose truly great maps to explore.
The mendatory C4 ing isn't great but well it makes sense in an other hand. The laser rifle is fun to use although not well compatible with shifter as you don't gain XP by killing aliens for some reason.
Still in the exploration area this mod delivers, there is secret walls in addition to the classic ventilation shafts.
If there is one complaint I have to make is that some non return areas are a bit misplaced and sometimes some switches who should be obvious are a bit too well hidden. also the pictures supposed to serve as a plan are a bit confusing.
Still my complaints are truly minor because the mod is near as good as deus ex, it's fun to play and the high score proves that it still holds up today
Very nice mod. Great soundtrack and gameplay with a very compelling story (that only slight loses a bit a steam towards the end). The level design in Zodiac is exceptionally well done, so kudos for that. Overall an immensely satisfying DX experience. Thank you to all involved.
The first Deus Ex mod I played. Architecture is quite nice in the first half (Page Biotech is a visually quite impressive level though, IMO), but in some levels it's rather disappointing (especially Buenos Aires and the Egypt ones).
The gameplay, once again mostly for the first part, is quite loyal to the original game and there's a delightful desire for exploration all around.
In any case, some of the humor and the overall Egyptian aliens plot didn't exactly entice me.
Nevertheless, I recommend you to play ZODIAC!
This is a really really cool mod!
The missions are really enjoyable, not too easy and not too hard. Loved Egypt!
The music is really great too.
And the laser rifle is an awesome addition to the mod! Just wish there were a little bit more ammo. in the world.
Voice acting for the mod would be awesome!
It's be great if there were some voluntaries!
One of the best DX's mod ever done.
But seriously, what could I say about DX : ZODIAC that hasn't been said before?
This is a good completing story about Paul Denton. The Music is great. The mod fits well in the "DX Atmosphere". The only flaw (and it's a big one) : the chronology, even if we're in 2052 Jock will never have the time to fly from one brother to another in a helicopter. Secondly, When JC called Paul saying he's in the aqualab and at the end, Page is flying HK to A51, that's a little bit too much for the fact that Paul left West coast to Egypt and having one day passing meanwhile. Other than the chronology, There's not much else for the flaw.
So to make this short, good story (despite the fact that the chronology is a little bit badly made), good music, good maps, good graphics, good everything.
In short, one of the top three singleplayer Deus Ex mods.
In somewhat longer, it's unquestionably the mod that best manages to maintain the Deus Ex setting and feel. It slots right into the Deus Ex storyline, though it goes a lot further towards the weirder end of conspiracy theories. The level design is the best part, but ZODIAC's greatest weakness is that it starts with a visually impressive but poorly laid out mission. The upshot is that you get to watch Steve Tack's level design skills quickly and steadily improve throughout the mod until the final mission looks and plays better than many missions in the original game.
There's not a lot of new content here in terms of weapons, items, or other game system elements, but it's not necessary - the story is engaging and the missions are fun and varied. Must-play for any Deus Ex fan.