The open source Zircon engine ("DarkPlaces Mark V Project") is a modification DarkPlaces engine with a mouse driven menu everywhere, ALT-ENTER fullscreen/windowed switching and 88 other enhancements to support user/mapper/mod coder ease-of-use and optional conveniences for those interested in a "1996 Quake" experience. "csqc_full_width_height 1" in console when running Arcane Dimensions at this time It is hoped that some/many/all of these enhancements will eventually make it into official DarkPlaces. The Zircon engine seeks to keep full compatibility with DarkPlaces so either engine can be used interchangeably.

Description

USE #45 - Received Bug Report For QuakeCombat Plus Crash. Investigation underway ... Q3 shader "framemap" can make Quake-like buttons where pressing the button changes the texture on the button. Two fixes from DarkPlaces Beta github. gl_overbright_models now defaults 0 (this was the intended default value). r_minlight defaults 0, as the overbright models options is easier/better. Autocompletion of cvar aliases (these are rare) was incorrectly autocompleting the cvar name instead of the cvar alias name, fixed. Linux version had some text printing to the Linux console for Linux debugging that has now been removed. Other changes, see readme.

Preview
Zircon Beta Release #46 (Win64 + Linux binaries, source)
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