Tag "quake 3"  (0 - 30 of 177)
Extra Pak for OSP mod

Extra Pak for OSP mod

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This is Extra Pak for OSP mod, that adds some high quality elements to the mod (added high resolution numbers and fonts, fixed crosshairs resolution...

Zircon Beta Release #49 🔥 (Win64 binary, source)

Zircon Beta Release #49 🔥 (Win64 binary, source)

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Console text selection with mouse, press CTRL-C afterwards to copy to clipboard. More in readme.

Zircon Beta Release #48 (Win64 binary, source)

Zircon Beta Release #48 (Win64 binary, source)

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gl_texturemode is the menu. ALT-ENTER fullscreen/windowed mode timer removed (it used to make you wait a second after map change) -- it not appear this...

Rain/Sprinklers - DarkPlaces Materials Test Map By GremlinForester

Rain/Sprinklers - DarkPlaces Materials Test Map By GremlinForester

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Rain and sprinkers effects in a materials test map showcasing some material effects that are possible in the DarkPlaces engine. Download the map (.pk3...

Subtle Evil

Subtle Evil

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The power of humanity to resort to calamity as a tactic; The power to rig misfortune and curse as if dark magic; The power made from sinister intention...

Zircon Beta Release #47 🔥 (Win64 + Linux binaries, source)

Zircon Beta Release #47 🔥 (Win64 + Linux binaries, source)

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Quake Combat+/Quake 1.5 issue with crash resolved -- Quake Combat+/Quake 1.5 perform autosaves very early in level load, Zircon was accessing rendering...

Zircon Beta Release #46 (Win64 + Linux binaries, source)

Zircon Beta Release #46 (Win64 + Linux binaries, source)

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USE #45 - Received Bug Report For QuakeCombat Plus Crash. Investigation underway ... Q3 shader "framemap" can make Quake-like buttons where pressing the...

Zircon Beta Release #45 (Win64 + Linux binaries, source)

Zircon Beta Release #45 (Win64 + Linux binaries, source)

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Fixed small cosmetic issue with cursor in options menu at certain resolutions. Improvements in Load Game menu (it is now sortable), maps menu and server...

Zircon Release 44 - More Effects/Video/Linux/User Interface - Much More To Come

Zircon Release 44 - More Effects/Video/Linux/User Interface - Much More To Come

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Zircon #44 has improved video cutscene support, a graphical mouse-driven menu with screenshots for load games, new graphical effect capabilities (and...

Zircon Beta Release #44 (Win64 + Linux binaries, source)

Zircon Beta Release #44 (Win64 + Linux binaries, source)

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Improvements to Load Game/Save Game menu. Improvements to Linux including Linux Window now has an icon. Load game menu allows mouse selection of save...

Zircon Beta Release #43 (Win64 + Linux binaries, source)

Zircon Beta Release #43 (Win64 + Linux binaries, source)

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"Quakespasm appearance" option "gl_overbright_models 1" is in the Options menu. Visual Load Game menu with screenshots that are saved into the save game...

Zircon Beta engine source 20240330 WIP

Zircon Beta engine source 20240330 WIP

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Mostly completed, source code for a future release with screenshot preview load game menu, jpeg stream support, gif decoding and many other features...

Nightmare Birth Place

Nightmare Birth Place

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Where do dreams most beautiful go when they die? Where is their grave after ugly reality buries them? Where else?; In a realm where in dreams decompose...

Zircon Beta engine source 20240328 WIP

Zircon Beta engine source 20240328 WIP

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Mostly completed, but unrefined source code for a future release with screenshot preview load game menu, jpeg stream support, gif decoding and many other...

Plane Perfection

Plane Perfection

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What is true "perfection?" Merriam-Webster may define perfection as: "freedom from fault or defect : FLAWLESSNESS"; "MATURITY"; "the quality or state...

J.A.C.K. - vpQuake3x64.dll (.obj, .ogg)

J.A.C.K. - vpQuake3x64.dll (.obj, .ogg)

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Support for .obj and .ogg in J.A.C.K. dialogs for Quake 3 only. This file goes in C:\Program Files\J.A.C.K\plugins replacing vpQuake3x64.dll -- the model...

Zircon Beta Release #42 (Win64 binary, source)

Zircon Beta Release #42 (Win64 binary, source)

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"snd_waterfx 1" from DarkPlaces Beta, muffles sound underwater (it is in the effects menu after waterwarp, "snd_waterfx 0" disables.) New commands effectinfo_list...

Zircon Beta Release #41 (Win64 + Linux binaries, source)

Zircon Beta Release #41 (Win64 + Linux binaries, source)

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Official Zircon Intermap Version 1.00, adding support for starting a new map with a specific spawnpoint (as opposed to changelevel). zircon_command_line.txt...

2024 Quake Omega Effects Challenge Series #1 of 20

2024 Quake Omega Effects Challenge Series #1 of 20

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2024 Quake Omega Effects Challenge Series #1 of 20 is the Intermap Travel Demo now available for download.

Zircon Beta Release #41 (Win64 binary, source)

Zircon Beta Release #41 (Win64 binary, source)

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Official Zircon Intermap Version 1.00, adding support for starting a new map with a specific spawnpoint (as opposed to changelevel). zircon_command_line.txt...

Zircon Beta Release #40 (Win64 + Linux binaries, source)

Zircon Beta Release #40 (Win64 + Linux binaries, source)

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"shaderprint" upgraded to print file and location of file that a shader texture is located in. With "showtex 1", "shaderprint" with no arguments displays...

TBBY - v0.1 beta

TBBY - v0.1 beta

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TBBY - v0.1 beta. At the moment, only one level is available and almost all mechanics are implemented!

Zircon Beta Release #38 (Win64 + Linux binaries, source)

Zircon Beta Release #38 (Win64 + Linux binaries, source)

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EF_NOSHADOW is now supported for static entities. "jpegsplit yourfolder" console command will split .tga files into far smaller jpeg files including a...

Zircon Beta Release #37 (Win64 + Linux binaries, source)

Zircon Beta Release #37 (Win64 + Linux binaries, source)

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Re-entrant Intermap travel support with .sav support that saves ALL visited map states. "gl_overbright_models 1" and "gl_overbright_world 1" -- make models...

Zircon Beta Release #36 (Win64 binary, source)

Zircon Beta Release #36 (Win64 binary, source)

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Support for "sv_progs" worldspawn key (example "sv_progs" "progs.dat") "envmap auto" writes out 6 jpeg files at current position at size 512 for making...

Zircon Beta Release #35 (Win64 binary, source)

Zircon Beta Release #35 (Win64 binary, source)

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Fixed bug with handling of aliases with "$" inside. Adjusted detection of Quake 3 maps with no light data (a 64-bit build of q3map2.exe -- which can support...

Zero Ping Movement Version 1 (Quake Re-Release Support Improved)

Zero Ping Movement Version 1 (Quake Re-Release Support Improved)

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Discussion of Zero Ping Movement Version 1 -- this is a movement mode available in Zircon that allows smooth gameplay with incredibly bad connections...

Zircon Beta Release #34 (Win64 + Linux binaries, source)

Zircon Beta Release #34 (Win64 + Linux binaries, source)

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Improved Quake Re-Release support -- addressing 2 issues reported last week. Zero Ping Movement Mode (sv_allow_zircon_move 1, to try it in single player...

Zircon Beta Release #33 (Win64 binary, source)

Zircon Beta Release #33 (Win64 binary, source)

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Improved Quake Re-release key configuration handling (rerelease does not have a default.cfg .. so we use a hardcoded WASD key setup with always run turned...

Zircon Beta Release #32 (Win64 + Linux binaries, source)

Zircon Beta Release #32 (Win64 + Linux binaries, source)

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AZERTY keyboard fix for "superscript 2" key (this is the key in the same place as tilde on a French AZERTY keyboard).

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