This AI-focused mod includes the Dwarf faction from the Dwarf Holds mod and the Elf faction from the Elven Alliance mod. The Dwarf faction has a functioning skirmish AI. It includes some new skirmish maps and modified campaigns with some new maps. This mod adds a little new artwork but also features artwork from the following mods: The Dwarf Holds Mod, The Elven Alliance Mod, The Kings of the West Mod, The Edain Mod, The RJ Mod
Mod version 1.61. The mod assumes 'The Battle for Middle-earth' is patched to version 1.03 (game version is shown on OPTIONS screen). The mod assumes that the game directory has not been modified. This mod does not alter the game directory. The .rar contains installation instructions.
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If you want to use the supplied shortcut then you should not create the folder in " My Battle for Middle-earth files ". See the install instructions in the .rar
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Thank you for good work. I am downloading now.
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Change your patch from 1.06 to 1.03.
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"Defile the land" means build something(s) unpleasant at the outpost
There are 2 hints for this: 1) the Uruk gives you a clue 2) one of the bonus objectives
Looking forward to playing this!
Hey man can you make a mod where you combine the dwarf holds and shadow and flame
thanks
I cannot zoom out. :( Do you know what I can do with it?
I can zoom in/out on e.g. Dunharrow using the mouse scroll wheel or number pad 8/2. It may be that on some maps the camera was locked to prevent too much zoom when moving over mountains/depressions.
please make this mod work on v 1.06 instead of 1.03 the widescreen maps are so much better
how can i switch to 1.03? in 1.03 it doesn't work, i dont know how to crack it
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I can't clear evil 2nd mission,please tell me how to do it, not a hint.
because I can't understand your hints.
I have sent you an email
I really have no idea how this work... i'v patched games before. but this has me stumpd
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I like this mod, but its to hold, please update to work in 1.06, and the used mods latest version please!