This mod began development and was intended to be released in the year of 2007. Unfortunately due to disorganization and issues with the design lead, development stopped and the team disintegrated. It began development again in 2009 but quickly stopped because of lack of resources and a lack of design structure. Finally, in 2011 we were able to gather a somewhat more consistent team, and began consistent development on it again. Unfortunately, most of the recruited developers fell through, leaving only two programmers and one level designer to finish off the project. The size of the team probably prolonged the mod's progression even more; some weeks would yield no progress in between development.
Downloads are back up.
A quick note: Oldskool is still supported but we encourage you to disable it unless for some reason you need to have it enabled. Or at least use the Zenith play game menu instead of the Oldskool play game menu.
If you don't see the download available for 1.1 it's because Xoleras dun goofed and accidentally re-saved it from when his computer went to sleep, but I'd figure I would add the next build because might as well now. -sonic
Version 1.1.0 Build 14 is being uploaded today and is also available at the links in the main page. This build simply adds the option for reduced detail maps which adds an additional folder where you can replace select maps in case you are using a laptop or a low performance machine. We've also added a clear configuration button and very minor tweaks on Mission Pack 2 which had no relation to errors or bugs, just slight technical changes. This will be the final release as far as I'm concerned. As I've said before this is largely due to the team being broken up prematurely and there is no guarantee that 1.1.1 will ever be released. Thanks.
1.1 Update to do list and what we have so far: This is a list that shows changes that we have planned for the next patch which will be in development...
Beta testers are actually slower than we originally expected.
Release date might be changed, and I'll post a basic summary of what all needs to be done before I can be satisfied with at least an open beta.
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