Zeitgeist. A single player project set in the futuristic 1930s of an alternate history. Find the masterminds behind the bomb attempt on the founding conference of the League of Nations and dive into a world of devastation, science, secret societies and intrigues. Features: - Dynamic gameplay combining free movement, role playing and action elements. - Realistic locations with a high value of recognition set in several European cities such as London, Venice and Prague. - An entertaining, suspense-packed background story, taken straight from the 2000 pages of three novels. - The unique atmosphere of the 1930s; streamline design, futuristic architecture, zeppelins and neon signs blending with the age of steam, monarchy and industry. - Zeppelins. “... for the wise man looks into space and he knows there is no limited dimensions.” - Lao Tzu

Report article RSS Feed Zeitgeist needs your help

Facebook page finished, first part of the novel's prologue online, new update system introduced.

Posted by Albatros44 on Feb 29th, 2012

Dear visitors,

the Zeitgeist Devs need your help.

For taking the development of Zeitgeist to the next level, we want to populate the
facebook page we built up in the last weeks. We’d like discussions, all kinds of
critical and positive feedback and your questions to fill up the wall and the
folders – the more input we can get, the better the game will be.

We really enjoy creating our ModDB updates, but each one of these takes several
days and sometimes up to weeks for us to make, as we always get carried away by
our ideas for specific updates. A new sketch here, another model there, and before
you know it, another week has passed.

For smaller updates, bits and pieces from the development, screenshots, static
and character model renders and scraps of music, we will in future use facebook.
Its blog-like character makes it well-suited for that job, and the best material
will be collected for our (now monthly) ModDB-updates.

That way, we can get feedback on our everyday work right when we need it. To make
it worth your while, the first prologue pages of the Zeitgeist novel will be posted
on our facebook page in .pdf format later tonight in English and German.

We won’t give away too much so you can read it without worrying about
spoiling the story. As soon as we reach the four-digit level of likes, we will
prepare a special treat for all of you as a token of our gratitude!

Post comment Comments
DavetheZombieSlayer Feb 29 2012, 10:07pm says:

Ah, yes, I guess small updates every now and then on Facebook, made within minutes instead of taking days to update here. You have yourself a follower.

+5 votes     reply to comment
Elementalist Mar 1 2012, 3:13am says:

If I bothered would Facebook I would certainly follow you. As it is... Ehh... My spirit goes with you!

+3 votes     reply to comment
Hannibal0 Mar 1 2012, 3:43am says:

Definetly the right approach.

+1 vote     reply to comment
Dr.Goupyl Mar 1 2012, 7:26am says:

Yeah that's make a really cool (and free) way to use that type of menu !

+1 vote     reply to comment
SPY-maps Mar 1 2012, 8:37am says:

i understand full that you will use facebook as a developer, because that will give you much exposure.
however, i hate facebook, lol. so i will keep tracking you here.

keep up the great work!!


+4 votes     reply to comment
chsignal Mar 1 2012, 12:38pm replied:

I agree with Leon, for me Facebook is **** and generally I hate when devs using face as platform for updates and stuff. Maybe if you are on G+ that would be better.

+1 vote     reply to comment
Addi_B Mar 1 2012, 10:38am says:

Why did you only post a part of the whole novel? :(
I'm so exited for the rest of the story now! ;)

+1 vote     reply to comment
Albatros44 Author
Albatros44 Mar 1 2012, 6:59pm replied:

thank you! that's good news ;). i can't promise anything yet, but there might be a way to translate the whole thing....cheers

+1 vote   reply to comment
xxx.xxx.xxx Mar 1 2012, 12:37pm says:


+1 vote     reply to comment
Stealthgato Mar 1 2012, 12:44pm says:

I do not like facebook, so that's a no from me. I understand why you would do it, though, as it has been said it gives a lot of exposure.

Awesome job on the mod however, good luck and keep up the nice work - looking forward to it!

+1 vote     reply to comment
Albatros44 Author
Albatros44 Mar 1 2012, 6:55pm says:

hey guys! i actually do understand your feelings towards facebook and similar social networks. with so many people and so many games/companies on facebook, i might kind of have taken it for grandted that everybody has an account there. kind of silly i suppose. so yeah, there are two things coming to my mind right now: first thing, our moddb updates. we will make them with the same effort as we used to, and we will increase our output of.big updates. secondly, for all of you not using facebook, i'll try to install a newsletter. if you wish to be informed about the small bits of progress, send me a pm with your email adress and i'll try to get something done. sorry for bad smartphone spelling. cheers, til (coming home from the manchester ramstein concert. awesome........)

+1 vote   reply to comment
Killi101 Mar 2 2012, 3:12pm replied:


+2 votes     reply to comment
Albatros44 Author
Albatros44 Mar 3 2012, 9:53am says:

Exactly, Killi!

Stealthgato, chsignal, SPY-maps, Elementalist and, of course, anybody else not using facebook: we've found a better solution for you now.

On Northcapestudios.com we've got a similar to facebook, wall-of-info-like blog system. Along with every small bit of media, story or other develoments that makes it to facebook, we will update the blog.

I hope this alternative is OK for you guys : ).



+2 votes   reply to comment
DarkShift Mar 5 2012, 9:53am says:

Whining fat 13 year old geeks who got bullied on their Facebook page should stop saying Facebook is ****.

0 votes     reply to comment
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