This mod aims to bring the extra-galactic race of Yuuzhan Vong into SW: FoC as a playable 4th faction. Original factions will receive new units to fight these invaders.

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Guest
Guest - - 689,539 comments

God every new screenshot or video makes me wish more and more for a crossover mod between this and EaW Remake.

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Jeroenimo
Jeroenimo - - 6,765 comments

I feel like porting the entire vong faction over into Remake would stirr up ancient drama from a bygone age. Not that I'd ever think about it. That'd just be indecent. It's not as if this mod is a one-faction-overhaul that'd fit flawlessly into a fourth faction slot or something. That's just crazy thinking.

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The_Story_Continues
The_Story_Continues - - 797 comments

Very exciting! Nice work.

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Description

We are now one step closer towards Thursday's release.
The art department is now officially finished and so it comes down balancing. We will try to implement fair numbers, but we have no testers so those numbers will be decided between me and my brother.
Last thing introduced before the release are space buildables.
Firstly we have the mining asteroid which instead of industrial procedures uses organic approach to harvest its minerals. (Still using credits though, can't change that)
Secondly we have the defence pods. FoC introduced a 3-class system: accurate AA laser pod, Long range anti capital pod and a support pod. Our version of AA is the Grutchin pod. Anti capital is represented by the Rock-spitter. And as a support module we have the healing pod.
That wraps up today's update. I will try to upload the demo on Wednesday so that you guys can already play it on Thursday.

Just a reminder, me and J will be doing a launch stream this Saturday 15:00 CET, where I will cover all the new units and abilities.
We are looking forward to see you folks there!