World War II is a total conversion GeneralsZH with a focus on multiplayer battles in the style of the Second World War.

Report RSS New update of the mod (21.10.2020) - v 0.25

We are release a new update of the mod -- for get it just press the "update" button in your launcher or use our new full-installer.

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New game update:

- Building the secondary economy of all factions is now available from rank 2 without additional conditions
- Changed the drop zone for Lend-Lease assistance in the USSR:
+ now it works like the GLA Black Market (XX $ every N seconds)
+ free receipt of certain units is available (at the choice of the player, it happens by timer)
+ Fixed a bug when it was impossible to put a rally point at the Lend-Lease
+ their total number is limited to 3 (to improve playability, since they take up a lot of space)
+ increased number of HP
+ Improvement for resources ("Additional funding") pumps the secondary housing of the USSR (24x60 = 1440 -> 24x125 = 3000)
- Fixed the description of "Additional funding" from the USSR in Tech. Center
- "Additional Funding" has been removed from the Allied Strategic Center as it didn't work for trucks.
- Fixed description of B-25 for Allies (limitation from 10 to 6).
- Fixed description in spec. abilities "required rank general 4 rank" to "5 ranks"
- Fixed a bug in the description of the Jap. shooter (was: armed with a Mosin rifle and anti-tank grenades).
- Fixed a bug in the "Unit attacked" GUI in the US menu (the lamp burned badly)
- Fixed description and name of Japanese anti-aircraft guns
- Changed the name of the Japanese kamikaze ground infantryman to Teisitai (only the pilots were called kamikaze)
- Changed the name and description of the Soviet hero (to Rose Shanina)
- Changed icons of Air Scout and Air Corrector of all factions (added shortcuts what is what)
- The construction of a truck with explosives has been moved to the CC of Japan
- The construction of cannons has been moved from factories to the CC (for all factions that have them)
- Disabled the damage locomotive for tanks (imitation of a flying / torn track for tracked vehicles), due to a large flow of negative feedback from the community.(изменено)
- Fixed a bug with doubling the damage when a downed plane falls (it was done twice, lol) + the damage itself is reduced.
- Fixed a bug in the type of damage of kamikaze planes + reduced the damage itself
- Fixed a bug in the damage type of MK108 projectiles for the Me262 (now they should just rip apart everything that flies if they hit, since the MK108 shitty spikes were very oblique)
- Fixed a bug when Japanese dozers attacked random targets with a flamethrower (maybe it also gave an OOS)
- Fixed "mine reset" for all nations (who have) - now it occurs in the center of the decal
- Fixed "Tactical bombers call" (Germany, rank 2) - now it occurs in the center of the decal
- An attempt was made to disable the obsessive desire of art to crush the infantry
- Fixed out-of-sync when building a ZSU-37 and SU-76 near the USSR
- Changed prices for all upgrades of all factions - reduced by 1.5-2 times
- Found and fixed the cause of the desync at the start when playing a network game for the USSR (bot / human - it doesn't matter).
- Redesigned the mechanics of mine delivery: now their installation is free and they are placed immediately, but the CD between sets is very large (and I also remembered why it was impossible to do them as I wanted, through a conventional building - there was an opportunity for bagging, it would be possible to place mines instantly anywhere visible on the map).
- Reworked the mechanics of digging trenches with infantry: now they are also free + they can be dug by all the allocated infantry at once, and not to select each infantry separately.
- Fixed disappearance of some defensive buildings when trying to build other buildings on them
- Gave the guns (all) invisibility (they are now visible only when firing), so that the people somehow use them (for their intended purpose - shooting from an ambush).
- Another attempt to correct the pressure of the infantry with artillery (so that it would stop chasing after it, trying to crush it, instead of firing).
- "Alliance" is now renamed to "Allies"
- Moved the Germans aviamines from 1 to 3 rank
- Dozer now removes 6 min at a time (3 sec recharge)
- Fixed duplication of all objects on the "Snow Tournament" map (analogue of TD from ZH), which led to various glitches.
- Removed the ability to shoot from transport trucks
- The view of defensive structures again depends on the view of the infantry planted inside (they do not have their own view at the same time).
- Added hotkeys for all units and buildings (I haven’t done any upgrades yet, will we conduct a survey, do we need it?)
- Translation of descriptions and titles into English completely redone
- Description edits where required
- Changed the abilities of all superheroes. They now look like this:
+ Mata Hari - no weapons, detection, stealing money, seizing buildings, explosives with a timer
+ Rosa Shanina - rifle, kill the pilot, summon the artudar
+ Colonel Barton - a shotgun, grenades, a knife, a rock climber, radio-controlled explosives (+ 50%), explosives with a timer (set faster), I will teach you how to swim in the future
+ Simo Hayuha - Rifle, Spotting, Ambush Squad
- Returned snipers to allies (rank 3)
- Increased movement speed of allied jeeps
- Reduced the amount of money received from the Reichstag ("Berlin" map) from 5000 to 50 times in 5 seconds (or 10? 0_o)
- Removed mines 4x4 and 8x8, as well as increase the countdown timer of the possibility of setting for the remaining 2 types
- Fixed a bug with the inability to buy an invisibility upgrade from sdkfz222 at the same time from several selected machines
- Added hotkeys for the remaining types of mines
- Fixed display of invisibility upgrade for some guns (guns are already invisible by default)
- All buildings of all nations are aligned by default in one plane
- Fixed description of Japanese bomb truck
- Fixed mine trap cameos to normal
- Fixed the installation of booby traps at the Japanese super soldier
- Fixed the installation of explosives with clockwork at Mata Hari
- Fixed description of Japanese "Research Center"
- Added hotkey to Roza Shanina for art preparation
- Testers: a test map for 6 people was made, where the 5th rank is immediately assigned
- Additional minor edits to descriptions (a bunch of them)

We also updated the game launcher:

Unfortunately, our person who developed the previous version of the launcher has left the project at the moment. So it was rewritten from Delphi to Java (a bad choice, but it was only revealed during the testing phase, so now we have to be content with what we have). Hopefully in the future I can get my hands on rewriting it in C# or something else better suited for Windows XP/Vista/7/8/10 and etc.

Generals, be careful! Unfortunately, because the provider transferred our site to a new host, then from the new year the old launcher stopped distributing updates. That is, he can’t even update himself((

Repeat: The old launcher does NOT work, please use the new updated launcher!


New version of full-installer was released!

We are glad to present you a new full installer for the new version 0.25!

C&C World War II v.0.25


Due to the fact that many people encounter problems installing the mod, so we decided to create a full-fledged installer for the game (pre-installed Generals ZH is not needed for complete installation). There is support for choosing the language of the installer (Caution! The installer does not change the language of the game itself!).


The parts of the game that will be added later can be obtained through our launcher. The release of the updates will be posted here in the information window launcher in our Discord & VK group.

After installing the game, be sure to launch the launcher (by default, the shortcuts that will created in the installer lead to it), it will install the game language at the first start (depending on the system language, also you can change it to another by switching the toggle switch on the main page of launcher).

Previous versions of the mod are most likely not compatible with this one (i wrote this, just becouse compartitable test is not ended now), so you will need to reinstall it using the installer.

If you have Generals ZH, you can download the launcher separately - it will install the mod files into it (more details in the FAQ, after we update it).


In case of any problems during installation or in the mod itself, you can always ask for prompt help in our discord channel.

Post comment Comments
tom111
tom111 - - 786 comments

Is there an English translation for the new version? I ran the game with the new update but the interface is still fully in russian..

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WhenTheyCry Author
WhenTheyCry - - 418 comments

Yes, the mod has a translation. You can change the language of the game with the toggle switch on the main page of the launcher.

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arjun31
arjun31 - - 49 comments

Hi I was playing as Japan against allies and game crashed within 5 minutes. Was playing in City Siege map. Updated to 0.25 still crashed.

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WhenTheyCry Author
WhenTheyCry - - 418 comments

Hi!
What is City Siege?

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arjun31
arjun31 - - 49 comments

It is the name of the map in which I was playing.

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WhenTheyCry Author
WhenTheyCry - - 418 comments

This map is included to WW2 default maps?
Mod does not support default ZH maps, only WW2 maps.

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arjun31
arjun31 - - 49 comments

Ok so I have played with WW2 maps as well and I get the serious error crash whenever I play as Japan. This crash error seems to happen only when I play as Japan. My game updated as per "update" in the launcher.

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WhenTheyCry Author
WhenTheyCry - - 418 comments

Do you get it when you directly play it yourself, or when you put the Japan-bot?

In the first case - can you describe what you are doing before getting the error (3 min before)? What upgrades do you take, order units, use superpowers?

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arjun31
arjun31 - - 49 comments

I get the serious error when I play as Japan AND when put Japan bot.
So when I am playing as japan, first build power plant, then supply centre, barracks, trained some 10 rifle men, build war factory and airfield and also pillboxes. By this time AI attacks and then game crashed. I played against Allies.

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00enverpasha00
00enverpasha00 - - 3 comments

I can't play with my external video card so I'm getting 30 fps. I tried to open the game from the nvidia control panel with an external graphics card but it still didn't. Can you help me? I think this mod made this game better than CoH2, but I could not play with the external graphics card.
I do not know English so I am writing from google translate, sorry if it is not understood. During these days, I researched how to open this game with an external video card on the internet but it did not work.
The internet said "Make the place with integrated graphics from the nvidia control panel a high performance nvidia processor" i did this but again the game did not open with external video card.The external graphics card is currently up to date

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WhenTheyCry Author
WhenTheyCry - - 418 comments

Is this problem observed only with WW2 or with ordinary ZH and other mods on them in general?
You can try changing the fps settings in GenTool (information about GenTool settings will appear when starting of our mod).

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00enverpasha00
00enverpasha00 - - 3 comments

i tried it and it did not work with ordinary ZH external video card. I looked on the internet generals and zh is not supported by nvidia geforce.
I thought I'd play with 30 fps forced, but 20-30 minutes after the game opened I got this error
"Technical Difficulties
You have encountered a serious error. Serious errors can be caused by many things including viruses, overheated hardware and hardware that does not meet the minimum specifications for the game. Please visit the forums at Generals.ea.com for suggested courses of action or consult your manual for Technical Support contact information."
I researched this error on the internet. The internet said "change documents / zh / options settings" so I changed these option settings by copying and pasting as I saw on the internet. When I entered the game I saw that the graphics were very bad and I increased the graphics again. I got the same error again after a certain period of time. I guess I won't be able to play this game without any problems. :(

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WhenTheyCry Author
WhenTheyCry - - 418 comments

At the moment, "Technical Difficulties" after geting third rank level (~ 15-30 minutes of the game, depends on your rhythm of the game) in most of fractions is our worst enemy. Unfortunately, so far we have not managed to defeat him completely (we need to catch and fix all the bugs in the scripts of bots, units, abilities and faction promotions).

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00enverpasha00
00enverpasha00 - - 3 comments

I think if I play with an external graphics card, the error can be fixed, because when the fps drops too low, it gets kicked out of the game.
Do you know how to play the game with an external video card? do you have this problem too? because the game is supported by very few graphics cards.
I think the mod was very nice. Although it is an old game, it is great, but because it is old, my external graphics card did not recognize and I got a Technical Difficulties error.

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Guest
Guest - - 690,269 comments

How can I change the controls, I like my arrow keys to move camera, other feature is annoying as hell.

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WhenTheyCry Author
WhenTheyCry - - 418 comments

We've had it this way, we will return it in the next mini-update (if everything goes well, it will be released over the weekend).

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corpsofafrica
corpsofafrica - - 71 comments

Good. Technical Difficulty occurs when I try to launch not only the mod but also other mods, even the original game. Now I can not uninstall it because the GenArial.ttf.

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WhenTheyCry Author
WhenTheyCry - - 418 comments

0_о

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Breachofthepeace
Breachofthepeace - - 18 comments

Hello from UK, this maybe a stupid question but does full installer work with Windows 10. Thanks

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WhenTheyCry Author
WhenTheyCry - - 418 comments

Of course.
Don't forget update game from launcher after installing!

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Guest
Guest - - 690,269 comments

Hello from Germany! And thanks for the fantastic mod!! I encountered couple of issues or bugs while playing, wanted to let you know about them.
The Soviet Artillery (SU-76) behaves in a strange way. When on Guard mode, it moves forward and behaves like tanks and not like a long range artillery. Allied or German artillery engages the enemy from the longer range. It makes the Soviet faction quite hard to play.

Also, the Soviet AI, it seems, is sometimes inactive and behaves much weaker than other factions.

Thanks in advance! Really a great mod!

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WhenTheyCry Author
WhenTheyCry - - 418 comments

Thanks for your reporting on the issue!
Yes, in the next patch we will change the order of switching weapons for su76, so that long-range attack is prioritized, and not direct fire.

AI inactivity can be caused by certain maps, can you point out where you saw this?

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Guest
Guest - - 690,269 comments

why dont the ai use anti tank guns anymore? please fix and return the sdkf in german army normally without choosing ss waffen or the other one for access to the sdkf thank u ! love your mod i only play it and have been playing since 2018

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WhenTheyCry Author
WhenTheyCry - - 418 comments

>why dont the ai use anti tank guns anymore?
This was already implemented in the previous versions, but user reviews were negative, so we removed them from bots arsenal (the cannons slowed down the attacking groups of bots very much, which could cause traffic jam when the units were moving one after the other)

>please fix and return the sdkf in german army normally without choosing ss waffen or the other one for access to the sdkf
This change was driven by balance considerations based on multiplayer play.

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Steamroller99
Steamroller99 - - 314 comments

there is a bug where when i create a tiger ace and somehow let it go on combat it crashes the game this was on the prev ver of this mod does it still have the bug?

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WhenTheyCry Author
WhenTheyCry - - 418 comments

Could you tell us more about this issue?

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Steamroller99
Steamroller99 - - 314 comments

somehow when the tiger ace gets in combat then maybe a bit of a minute later the game will crash for unknown reason technical error is said

and one more question can you add more units to the allies? like add a sherman jumbo perhaps? cause the allies is a bit unlove if you ask me maybe adding comet and more variants of churchill and adding a super pershing would be cool(t26)

add some calliope and sherman with a 105 so the american side would be awesome and for the last rank can you add super pershing? Now for the british plez add a churchill avre or a churchill with a 75 howitzer and a crocodile churchill which uses flame throwers replacing the hull machine gun and of course the comet

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Guest
Guest - - 690,269 comments

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