We are after the story line of Zero Hour, and the world have changed, and you think Earth could never be shaken more as was in the 3rd World War, you were wrong...
Or Perhaps God Fist of China? Haha.
But yes as you can see its not finished yet, becouse still thinking how to pull off a few things via modelling and coding ( like i wanna make it this behemot crush everything, i mean it, EVERYTHING, even the very own buildings of yours if not carefull enought ) and there something i wanna ask from you guys n girls.
Do you like the threads this way, aka 6 dual thread block support the whole, or youd preffer, lets say, amassive 3D Dual thread ( like the over lord, a bit ) with more details ( and more poli of course )
Gawd that tank it massive! 0_0
Logically, if by some how a crew is even able to repair treads, having one massive one would be a hard fix. Yet I'm guessing by the size of this unit, even the 6 small treads would be a hard fix. But it would still make sense that even if some of these treads getting damaged would still allow the tank to move. So the six small treads make the better fit.
Can I assume the 4 small turrets are anti-air guns, while the two main cannons do their "nuke cannon" business? It's weaknesses would most likely be slow turret movement, reload time & cannot fire close range at units near it? The only logical protection would be those anti-air turrets...unless those are light artillery turrets. And of-course... it's garrison-able? LoL definitely a Chinese toy, they love big tanks.
XD
Haha sure they do big Tanks XD
Lot of your guess are correct, the small turrets will be mid range artillery, the big main cannons will be like the comanche missile barrage ( same mechanism )the large "turret" is part of the hull cant turn, rest can shot around, cannons will be able shot at air targets like a flak cannon, so can hit very large or non moving ones.
Not 100% about the code part tough for the current set up, but i give a go to it.