World in Conflict is perhaps the most audacious project that has ever been embarked upon for Rise of Nations. It will implement real-world realism into Information Age warfare. This includes radical changes to graphics, units stats and all around game-play.

Tier One Operators (view original)

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Description

For the US faction, I have combined all of their special operations units into one group of units called Tier One operators. I thought it would be redundant to have both SEALs in addition to Green Berets, so why not combine them into one unit? In reality Tier one units are comprised of soldiers drawn up from the ranks of SEAL Team Six and the Delta Force, I think I did the right thing by opting for this setup. Pictured Here are the Tier One Operators you will find in the BETA:

A. Tier One Assault operators are highly skilled and deadly warfighters. They are clad in Multicam and are armed with an array of weapons from carbines, to masterkey shotguns, to grenade launchers, rockets and sidearms. They are stealth units that can be inserted into hot spots via Black Hawk helicopters (will showcase this later). They can be very effective versus infantry and most vehicles. They can even lay demolition charges on buildings.

B. Tier One recon soldiers are usually drawn up from the ranks of SEAL Team Six's snipers. They come to the battle with the Barret M82 50. caliber anti-material rifle that can devastate infantry and light armor from extreme ranges. They can lay down valuable cover for assault operators and regular infantry units alike.