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The Dark Sense of war, a First-Person Action-Adventure game for Doom III. The current project is a spin-off to "Return to Castle Wolfenstein".

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Id tech 4
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PytoX Jul 26 2012 says:

great :)

+4 votes     reply to comment
Slacker1994 Jul 26 2012 says:

Man, this is looking great.

+6 votes     reply to comment
fartingstranger Jul 26 2012 says:

Yes, looks great and wet

+3 votes     reply to comment
Mateos Jul 27 2012 says:

Thanks for the news, and good luck with the coding and optimization :)

+4 votes     reply to comment
cordenand Jul 27 2012 says:

god i love the mp 40 my fav smg of ww2 the HUD and stone wall all looks great mate :)

+3 votes     reply to comment
R3DeckHD Aug 3 2012 says:

It would be great if u post some new videos on iron sights for mp40 and the new texture u added and the new stuff u have been made so far. Just to give a kick for the hype lol. Everything else looks great. good job so far!

+3 votes     reply to comment
=FF=Sturm Author
=FF=Sturm Aug 8 2012 replied:

There is no need for hype lol. As far as the game is bug-friendly a video would be uploaded.

Iron Sights are no longer included, as I mentioned a long time ago. There are still zooming options for scoped weapons.

It's basically an enhanced Rtcw.

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Ok, I know there aren't much updates. Mostly because I am porting a lot of code as I explained a few weeks ago.

As you can see I have included Sikkmod enhancements as well as a new "detail like" filter that prevents pixelated textures.

AI has been tweaked too, making them smart.

Hud has been redone. The old hud can still be used. (menu options)

Water physics have been added too. (half life 2 style) I am thinking about making dynamic water with AFs or something that actually simulates it, don't know if It will work.

Don't panic about your computer because I have changed some code and It's not going to be as much resource hungry as it was.

Note: Did I mentioned that the textures of the mod are just x512 and x1024 as much?

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Jul 26th, 2012
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