The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

The Dark Sense of war, a First-Person Action-Adventure game for Doom III. The current project is a spin-off to "Return to Castle Wolfenstein".

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Id tech 4
embed
share
view next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
PytoX
PytoX

great :)

Reply Good karma Bad karma+4 votes
AgentSlacker
AgentSlacker

Man, this is looking great.

Reply Good karma Bad karma+6 votes
fartingstranger
fartingstranger

Yes, looks great and wet

Reply Good karma Bad karma+3 votes
Mateos
Mateos

Thanks for the news, and good luck with the coding and optimization :)

Reply Good karma Bad karma+4 votes
cordenand
cordenand

god i love the mp 40 my fav smg of ww2 the HUD and stone wall all looks great mate :)

Reply Good karma Bad karma+3 votes
R3DeckHD
R3DeckHD

It would be great if u post some new videos on iron sights for mp40 and the new texture u added and the new stuff u have been made so far. Just to give a kick for the hype lol. Everything else looks great. good job so far!

Reply Good karma Bad karma+3 votes
=FF=Sturm Author
=FF=Sturm

There is no need for hype lol. As far as the game is bug-friendly a video would be uploaded.

Iron Sights are no longer included, as I mentioned a long time ago. There are still zooming options for scoped weapons.

It's basically an enhanced Rtcw.

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Ok, I know there aren't much updates. Mostly because I am porting a lot of code as I explained a few weeks ago.

As you can see I have included Sikkmod enhancements as well as a new "detail like" filter that prevents pixelated textures.

AI has been tweaked too, making them smart.

Hud has been redone. The old hud can still be used. (menu options)

Water physics have been added too. (half life 2 style) I am thinking about making dynamic water with AFs or something that actually simulates it, don't know if It will work.

Don't panic about your computer because I have changed some code and It's not going to be as much resource hungry as it was.

Note: Did I mentioned that the textures of the mod are just x512 and x1024 as much?

Details
Date
Size
1440×900
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report