You whip around the corner...a hooded maniac is standing there, looking dumb...you've got plenty of time to whip up your shotgun and give him a new oriface before he even knows what's going on. He bites the dust, and with a self-satisfied grin, you walk over and strip him of the goods he's carrying. Out of the corner of your eye you see movement in the shadows behind you. You turn around with lightning speed just in time to dodge a lethal blow by a rusty axe. It's a walking corpse, and he's not happy to see you. Well, you don't like him much either, you think, as you whip out your tommmy gun and blow him to smithereens....
Is it a scene from a B-grade horror movie? Perhaps a nightmare induced by eating pizza and pickles right before bed? Nope...it's BJ's vacation in England as depicted in "The Halls of Stonehenge", my current mod in the works.
- all new textures and enemies (from "Blood" by GT Interactive)
- six cool new weapons
- "crosshair" toggle and "holster weapon" features
- text before and after certain levels
- all new story continuing the Wolfenstein saga
- 21 cool and challenging levels
- environmental hazards
- textured ceilings and floors
- much much more
So, if that doesn't get you excited, you'll just have to check out the website and some of the screenshots that go with it. Hopefully that will get your blood pumping! In the meantime, grab your spook repellant, polish your shotgun, and get ready to kick some zombie butt - BJ style!
Great news (for me, at least!) "Wolfenstein: Halls of Stonehenge" has finally been released! It's taken a lot of "Blood", sweat, and tears, but the results are worth it. The game feels more like a totally different FPS than a Wolfenstein conversion, and even non-fans of the original Wolfenstein games should enjoy this. View the mod profile for the download link. :)
Good news! The target release date for "Halls of Stonehenge" has been set. It should be finished October 15th at the latest, and if all goes as planned...
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