Modern Warfare Mod brings World in Conflict from the Cold War into the Modern Age. It also ups the ante on realism and authenticity in every role – Infantry, Armor, Support and Air, while trying our best to keep everything relatively balanced for fun and interesting gameplay.
As we recently completed Update 4 and have been featured on home page of ModDB, more and more people are wondering what the mod team is up to. While we won't reveal everything, here is what we have going on.
As we recently completed Update 4 and have been featured on home page of ModDB, more and more people are wondering what the mod team is up to. While we won't reveal everything, here is what we have going on:
K-9 (from Ramna): prep work in 3ds Max, this is more of a research & development unit to hone our modeling skills for practice. Expect to see this in game by the weekend, though without texture skin for now.
LaCampana (new map): Balancing design work is under way, mainly on spawn loations. Game testing have been started. Spawn zone design/tests are expected to be completed sometime next week.
M109 Paladin: Preliminary research phase has been started on implementing a 5-round Multiple Rounds Simultaneous Impact (MRSI) script.
Russian tactical aircraft program: We have chosen Su-27 and Tu-160. Work on su-27 is set to be started within a week by a professional modeler acting as a contractor. Funding of $50 for mesh model has been allocated for this program. Tu-160 is still planned but is currently NOT budgeted for. Donations are requested to keep this project moving forward.
96K6/SA-22 Pantsir SAM replacement project: We're in the process of negotiating with a studio firm that has created a nicely done high-polygon version of Pantsir. They've agreed to create a low poly but highly detailed variant at 14,000 polygon for us, pricing projected to be around $80. The funding for this project has already been budgetted for.
MIM-104 PATRIOT system upgrades: Lewes has started working on re-making the MPQ-65 radar set, and may be working on a HEMTT truck to tow the units as well (depending on his time/avaialbility basis). His new radar model will replace the current radar with better texture and functioning radar turret system. Since Lewes is volunteering as in-house artist, this project currently does not require any money.
BMP-3: We have found a good model for $120 on TurboSquid, however, we are currently looking for a better model right now. We expect to have an update on this in about 2-3 weeks from now with final decisions set by then. Funding for this proejct has been allocated and budgeted.
B-2 Bomber Program: B-2 model was completed by Lewes along with UVW mapping. Once K-9 artillery project is completed by Ranma, he will have improved know-how and experience in creating a new unit skin from scratch based on set UV coordinates. After K-9 is completed, we will look into the B-2 on creating a skin texture. As B-2 project is being operated as in-house project, no funding is required.
Infantry skin upgrades (MARPAT and Desert MARPAT): This project is in our todo list, but no date or ETA has been set. We're probably a month or so at least away before we can start on this project.
US Light to Medium Armor Upgrade Program: Stryker MGS and TOW variants are scheduled to be created based on our existing ICV model to completely replace out the Sheridan and M60 Patton tanks in the game. This is on our todo list, but no date or ETA has been set. I believe we're at least a month or so away before we can start on this project.
We would like to re-iterate the fact that each of the tasks outlined above take significant amount of our time to complete. We know many people want xyz and infantry skin upgrades, but honestly, it's going to take a while. Art is a very complicated process especially in MW Mod's way of doing things. It took us 2 weeks to create animation for Sensor Fuzed Weapon that only lasts for 8 seconds. Took 1 week to create S-300 and PATRIOT missile animations, etc. This stuff is tough, so please be patient if you don't see us doing stuff that you wanted us to do.
For the 3rd year running the time has come to kick off Mod Appreciation Week 2017 and talk about our favorite mods. To thank those from our community who participate in spreading the love and awareness, we have partnered up with some friends of Mod DB and have a bunch of Steam keys to giveaway:
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2017
After you have linked to a mod in a tweet, blog, forum or facebook post, let us know by leaving a comment with a link to your post. At the end of the week we shall be picking a few members at random who followed these rules, and will send them a key from one of the above games.
Your comment action was successful. When a comment is deleted all replies to the comment will be removed as well. Because you are an admin, you can click the \"view deleted\" link above to view deleted comments in-case you wish to undelete them in the future. If this was a mistake, click the link again to reverse the change.