Modern Warfare Mod brings World in Conflict from the Cold War into the Modern Age. It also ups the ante on realism and authenticity in every role – Infantry, Armor, Support and Air, while trying our best to keep everything relatively balanced for fun and interesting gameplay.

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Skyshield 35 air defence system (Games : World in Conflict : Mods : WIC: Modern Warfare Mod : Forum : Suggestions : Skyshield 35 air defence system) Locked
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Oct 20 2010 Anchor

A very interesting air defense system from Rheinmetal, using an advanced "AHEAD" munition. How exactly this munition works can be seen at 3:50 in the video. The guns can be stationary, mounted on a vehicle, it also has a naval version.

Edited by: yokozuna

blahdy
blahdy Data-Linked AA-12
Oct 21 2010 Anchor

It sounds like a very impressive gun system indeed. Although I'm not sure how really effective a gun-based system would be against a Russian heavy anti-radiation missile like mini-moskit Kh-31 variant, and the new updated AGM-88E HARM (they were also talking about Ramjet HARM some time ago), where all of these things are designed to achieve supersonic speed at terminal descent.

Technically, it should be possible to create a such system in WiC as well. With the advances in Predictor code in the mod, we can generate dummy kamikaze units (each unit being a shell) at rate of 1200 rnds/min along the target's flying path. Each spawned dummy unit along the flight trajectory has a configurable "time to live" (TTL), after which, upon expiration, the unit destroys itself while creating a lethal blast up to 30m radius, killing everything inside the blast zone.

As for whether we'd actually do it in game, not sure. Russian faction currently does not have the lethal PGM capability to justify an anti-PGM system in US faction right now.

Edited by: blahdy

roycewicz
roycewicz Missile and Fire Control Coder
Oct 21 2010 Anchor

blahdy wrote: Although I'm not sure how really effective a gun-based system would be against a Russian heavy anti-radiation missile like mini-moskit Kh-31 variant, and the new updated AGM-88E HARM (they were also talking about Ramjet HARM some time ago), where all of these things are designed to achieve supersonic speed at terminal descent.


I don't think skyshield will have much success shooting down supersonic ARM's and PGM's. sure it will be effective at shooting down low-tier PGM's like Hellfire and Maverick where they only reach supersonic speed at maximum and drops back to subsonic when going terminal on the target.

As for whether we'd actually do it in game, not sure. Russian faction currently does not have the lethal PGM capability to justify an anti-PGM system in US faction right now.


we'd need to intro Skyshield 35 or something similar into the game when Russia gets Yakhont player controlled cruise missile launcher as TA. The existing Vulcan is combat-ineffective at dealing with cruise missile units moving at 60-100 wm/sec. Patriot is the only SAM that can shoot down high moving targets in US faction and that leaves it vulnerable to attacks.

Oct 21 2010 Anchor

roycewicz wrote:
we'd need to intro Skyshield 35 or something similar into the game when Russia gets Yakhont player controlled cruise missile launcher as TA. The existing Vulcan is combat-ineffective at dealing with cruise missile units moving at 60-100 wm/sec. Patriot is the only SAM that can shoot down high moving targets in US faction and that leaves it vulnerable to attacks.


Yakhont missiles? Why would the Russians in WIC: MW need an anti-ship cruise missile as TA?

Oct 26 2010 Anchor

technically like the tomahawk bloc4 the yahont is a multipurpose system. ie it could be used against the predefined targets (using flonas) and against radar constasting targets - using its radar. It does lack an advanced image correlation seaker for the extreme precision though.

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