Modern Warfare Mod brings World in Conflict from the Cold War into the Modern Age. It also ups the ante on realism and authenticity in every role – Infantry, Armor, Support and Air, while trying our best to keep everything relatively balanced for fun and interesting gameplay.
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MW Mod 4.4.2 Update (build 6522) is now available! | Locked | |
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Sep 12 2014 Anchor | |
Download Links: Installer (Vista, Win 7-8 only): Download.wicmwmod.com Cumulative Change Log for 4.4.2 Update (build 6522): - (RU) Airdropped Light Tank TA changed back to Airdropped IFV (drops BMP-2 again) for game balance. - Score gained from intercepting small PGMs (Hellfire, Maverick, etc) has been standardized to 100. - (US) Reduced price of Stryker MGS (to 600-650 range). - (TA) Aerial Recon TA price has been standardized to 10 for both factions. - Nuclear-tipped tactical missile launchers now have minimum enforced range of 700, in order to confine - Hits from cluster munitions dropped by rocket artillery will no longer break command point ownership. - (US) ATACMS missile changed to MGM-140B Block 1A standard. - (US) ATACMS ballistic missile launcher TA price reduced to 28 (from 30). - (RU) 9K720 Iskander M ballistic missile launcher's reload time has been reduced to 60 (from 90s). - (US) Added TLAM/N nuclear-tipped cruise missile launcher to tactical aid menu -- 45 TA per purchase. - (US) Reworked boost phase flight model for Tomahawk cruise missile to mitigate clobbering issues (i.e. - (US) New skin (texture) for Tomahawk cruise missile. - Reworked flight modeling for S-300 and Patriot SAM (slightly reduced maximum peak velocities to meet - (US) MIM-104F PAC-3 MSE missile: Reworked initial launch flight model to provide "over the shoulder" - (RU) S-300PM 48N6 missile: Enhanced launch flight model to mitigate seeker settling issues while - Introduced IR signature modeling for SHORAD SAMs. May take longer to lock onto low signature - AI Subsystem Layer (ASL): Fixed a bug where AI players could not repair/respawn damaged Heavy SAM |
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