Modern Warfare Mod brings World in Conflict from the Cold War into the Modern Age. It also ups the ante on realism and authenticity in every role – Infantry, Armor, Support and Air, while trying our best to keep everything relatively balanced for fun and interesting gameplay.

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Bots and Spectating (Games : World in Conflict : Mods : WIC: Modern Warfare Mod : Forum : Suggestions : Bots and Spectating) Locked
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Aug 27 2017 Anchor

Hey blahdy,

I just want to say thank you for all the work you've done. I have spent a lot of time experimenting with this mod because it is very cool. I have a couple of questions for you that correlate with each other. But first let me mention that I don't play with other people on your mod. I actually am one of those weird human beings who just enjoys spectating bots going against each other. I'm not sure how to go about spectating human vs. human games, so I just watch the bots. So here are the questions:

1. I've noticed that the bots do not use many of their available units in the game. For example, a bot playing the BLUEFOR Infantry Role will always only purchase some "Infantry Fireteam (Anti-Tank) units" and some "Armored Personnel Carrier" units. This bot will never buy any "Infantry Fireteam (Anti-Air)" or anti-infantry units or anything else for that matter. An interesting side note is that for some reason bots can purchase Mechanized Infantry in the Infantry Role, but I as a human cannot do that. The Mechanized Infantry option is not there on my reinforcements page. Regardless, another example is a bot playing the BLUEFOR Armor Role: this bot will almost certainly only purchase "Main Battle Tank (M1A2 SEPv2)" units, and nothing else. I won't go into details with the REDFOR bots, because it's the same dilemma. I can think of three possible solutions: try to find a way to get around this dilemma myself, you fix this issue in your next mod patches, or I just play with other humans. Which solution do you think is best?

2. The A.I. in the Air Role is still ridiculously unintelligent. Generally speaking, all of the A.I. is still questionable. blahdy, would you drive a tank straight down a road knowing there is an enemy anti-tank crew right down the street? Do you think if there was more diversity in the units used by bots that this may mitigate some A.I. stupidity, or is there another solution involving mod changes? Or, like I said before, should I just suck it up and play with other humans?

Like I said before, thanks for everything. If nothing were to change from now, I'd be content with your mod. Great job.

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