SP Whole Lotta Stratis (v0.76)
May 23, 2013 Full Version 0 commentsNew single-player version 0.76 of the mission. The mission is compatible now with many community-made weapon addons, there is new AI functions and other...
Author: SaOk
Type: Arma3 Alpha/ SP & COOP for 1-20 Players
Installation: Put SPWholeLottaStratis.Stratis.pbo to Missions-folder or COWholeLottaStratis to MPmissions-folder in arma3 main folder (Steam/SteamApps/common/ArmA 3)
Note for COOP:
-You can set many things via parameters.
-COOP version can be also played alone with AI and its currently more advanced than SP version
Key Features WIP:
-Dynamic mission using whole Stratis map
-Dynamic life generator for enemy/friendly units (patrols, scouts, camps, towers, slow/fast
-reinforcements, support vehicles)
-Enemy groups communicate to track player's position, offering still change to flee unnoticed
-Random positioned dynamic tasks to give different feeling for the mission every time
-Much optional, but meaningful tasks included
-All tasks have effect on generating scripts or/and bigger tasks
-Difficulty level goes slowly higher during progress
-Random events
-Much improved heavy dynamic civilian/animal ambient life
-Many Custom gameplay elements (Smoke signals, dynamic reinforcements...)
-Cutscenes
-Friendly AI groups fighting with player depending on relationship values
-Made with Perfomance Friendly Methods
3rd Party Scripts:
-AI First Aid Support by DAP
Thanks:
-SavedByGrace (US battleshouting/AI function voice-overs) (in SP version)
-Rejenorst (US battleshouting) (in SP version)
-Giallustio ("=BTC= Revive") (in COOP version)
Optional Addons for SP version (mission works also without these):
All in Arma (AiA) by kju
Forums.bistudio.com(AiA)-TKOH-OA-A2-A1-merge-with-A3
RH PDW pack by RobertHammer
Forums.bistudio.com
AS50 sniper rifle by HawK
Armaholic.com
NV and Thermal Optics Pack by Uncertain
Armaholic.com
M16A4 Example by ToadBall
Armaholic.com
Barret M107/M82 "Blackened" by g00d69
Armaholic.com
R3F French Weapons Pack by Team R3F
Armaholic.com
FHQ Accessories pack by Alwarren
Armaholic.com
FHQ M4 pack by Alwarren
Armaholic.com
Coming in later versions:
-Better tasks, more features, cutscenes, story...
New single-player version 0.76 of the mission. The mission is compatible now with many community-made weapon addons, there is new AI functions and other...
New single-player version 0.75 of the mission that is compatible with game changes coming in the next game update. The mission is also compatiable now...
COOP version of the mission for 1-20 players. Installation: Put COWholeLottaStratis.Stratis.pbo to MPmissions folder in arma3 main folder (Steam/SteamApps/common/ArmA...
New version for the SP mission with some important fixes and tweak. See the installation guide.
If player hides long enough the enemies go back to patrol mode. Also reinforcements for player team may solve tricky situations and you can call chopper support. But sounds like quite deadly enviroment. :)
Perfect, cheers :)
The 0,8Gb big savegame files dosent sound good. My similar missions in ArmA2 have savegame files with mostly 40mb sizes. I continue tweaking my scripts, but that could be some temporal game bug too. I keep my eyes open.
Thanks mate it's probably so large because I've been playing that map for ages, keep up the good work. Also, I've hit this point where the base I'm in is surrounded by about 20-30 enemies and about 4 armoured cars... Got any advice?
I have begun now to rework the SP version with new more detailed tasks and story. Mission will have resource gathering and armed civilians - targeting to have hopefully something similar features/mood than the old resistance campaign had in OFP.
Hi, it could be possible that they have blocked custom missions for the lite-version, but I am not fully familiar with that version.
This is so much fun. Spent the last couple of days gradually taking Stratis island. Sadly, however, the game saves in an inefficient way; after several cumulative hours of playing the save files are a whopping 800mb each, making saving and loading slower and slower every time. The longer you play the larger the save file. Anyone else getting this?
One crash issue seems to be gone now with version 0.51.
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Thank you, however I am getting more crashes with the latest COOP versions where playable AI teams use vehicles. I am seeking possible bugs in my scripts unless its a game bug, as I suspect, which may be fixed in their upcoming builds.