Nirvana is a melee mod for WarCraft III TFT. It adds several custom races and can be played on any melee map. This project is focusing on renovating WC3, expanding its playability while keeping it well balanced.

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Real-time Shadows
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Guest May 25 2014, 5:58am says:

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Spellbound
Spellbound May 25 2014, 8:04am says:

Omg this so awesome.

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Templarfreak
Templarfreak May 25 2014, 11:19am says:

I LOVE YOU. ♥

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Templarfreak
Templarfreak May 25 2014, 11:31am says:

EDIT: Oops, sorry. Double-Post...

How much does this tax on the WC3 engine though? What kind of computers could you expect to run this smoothly?

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fucckz Author
fucckz May 26 2014, 7:35am replied:

Nah, it's fine. Traditional forward-rendering technique is too expensive when rendering shadows and lights. Anyways, I don't have access to meshes prior to the draw call, so forward rendering seems to be my only option.

Any computer manufactured within the last three years should be able to run on maximum frame rate. But the performance is related to the scene's complexity.

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Raygoza
Raygoza May 25 2014, 1:56pm says:

I hope it will work well in the end.

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Mtcs1
Mtcs1 May 25 2014, 3:35pm says:

Wuut!?

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Description

My little experiment on real-time shadowing techniques. It comes with many flaws though. The biggest one would be the performance drawdown.

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Type
Demonstration
Date
May 25th, 2014
By
fucckz
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1366×705
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