A fully fledged conversion featuring a breathtaking, lore abiding storyline spanning several emotionally-gripping campaigns containing new units, new heroes and new features as well as a fully featured melee mode.
The team has been busy yet again, I won't bore you with the formalities, I'm sure your here for a peek at our progress and we shan't disappoint!
First of all, what's new? Well the logo heading this week's article was designed by none other than our brilliant Taylor_Mouse who had a bit of free time after finishing his base orc model, shown below.
It looks fantastic, as you can see he has fleshed out the body, making it slightly broader and adding some muscle detail, before smoothing the whole thing ready for armour/weapon/detail to be added for each individual model to follow.
Moving swiftly on our new 2D artists have been busy to! Pangahas from the hiveworkshop has drawn us up a stunningly detailed concept of the Barracks, used by the State of Theramore (more racial info can be found over at the hiveworkshop).
Another artist, whipped us up a nice map/splash screen, what use we'll have for this yet, we honestly don't know but it deserves an honourable mention for it's pure artistic prowess:
There has been a fair bit of lore and racial tweaking too, but we have yet to decide we are going to format/upload large chunks of text to moddb, however don't despair you can still find all our latest work at our thread here.
Also be sure to check out our new 'Community Contribution' system that will anyone of any skill level or with any free time to help us out, without committing themselves to the project. We understand the community wants a massive in say in this and too many want to take part, so go over check it out and perhaps you'll be rewarded for your efforts!
That's all for this week folks, we plan on updating every Monday though depending on the rate of work flow it could become more or less frequent during certain periods, thanks once again for your continued support and we hope to see your ideas & contributions on both moddb and the hiveworkshop.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Warcraft: A New Dawn. We love games like StarCraft II: Wings of Liberty that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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