Seven Temples is a mod for Starcraft 2 that features teams of warring factions in a world of mythology and science fiction. Each faction follows its own gods and heroes and gains their favor and support by claiming new areas with temples. The gods are characterized by specific elements or aspects that define their followers' army compositions, technology and abilities. Once completed, temples summon forces unique to the areas they occupy. For example, capturing a human town will summon a certain type of human fighters while capturing ruins will summon creatures that inhabit that area. As players build more temples they also recruit stronger units and heroes at their capital. Limited mineral deposits and hidden caches are also available to build defensive or production structures and train additional units.

Report abuse War of Seven Temples Alpha
Filename
War_of_Seven_Temples3f.rar
Type
Full Version
Uploader
Henley
Date
Feb 20th, 2011
Size
2.89mb (3,027,346 bytes)
Downloads
1,489 (1 today)
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Description

The game is best played with all seven players but it may do well with 4 or 5 also. If you enjoyed games like Middle Earth or RISK for the original Starcraft you should give Seven Temples a try. At the moment it is just a highly modified map with custom tech trees, units, triggers and heroes but in the future I would like to keep expanding on it and get custom art if possible.


The game is best played with all seven players but it may do well with 4 or 5 also. If you enjoyed games like Middle Earth or RISK for the original Starcraft you should give Seven Temples a try. At the moment it is just a highly modified map with custom tech trees, units, triggers and heroes but in the future I would like to keep expanding on it and get custom art if possible.

Seven Temples is a mod for Starcraft 2 that features teams of warring factions in a world of mythology and science fiction. Each faction follows its own gods and heroes and gains their favor and support by claiming new areas with temples. The gods are characterized by specific elements or aspects that define their followers' army compositions, technology and abilities. Once completed, temples summon forces unique to the areas they occupy. For example, capturing a human town will summon a certain type of human fighters while capturing ruins will summon creatures that inhabit that area. As players build more temples they also recruit stronger units and heroes at their capital. Limited mineral deposits and hidden caches are also available to build defensive or production structures and train additional units.

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War of Seven Temples Alpha
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freakmean16
freakmean16 Mar 3 2011, 10:31pm says:

Downloading right now!!!!

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Platform
Windows
Developed By
Thaur
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Official Page
Thaur.wordpress.com
Release Date
Released Dec 1, 2010
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MD5 Hash
02fedbb012bc99331d8e157829819b49
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