New battery slots for IN SM AM. Missing them are Orks, Necrons, eldars.
Chaos has only Cruisers and LCs done, not yet GCs and Battleships.
Veritaten Imperialis II - VI2 MASTER KEY Gamma: Xenotide
Website: Moddb.com
BUG: SWORD ESCORT MODEL MISSING. IN and AM get new missile and laser batteries.
Installation:
1: Go to your steam folder: \Steam\steamapps\common\Battlefleet Gothic The Cadian Gate\BattlefleetGothic2\Content
Make a backup save of Localisation and Data folders.
2: Unzip the archive into your BFGA2 folder, like Steam\steamapps\common\Battlefleet Gothic The Cadian Gate or however you installed it.
3: Move BattlefleetGothic2-WindowsNoEditor.pak (a large file) from Steam\steamapps\common\Battlefleet Gothic The Cadian Gate\BattlefleetGothic2\Content\Paks
to an empty folder included in the mod: Steam\steamapps\common\Battlefleet Gothic The Cadian Gate\BattlefleetGothic2\Content\Paks\Stock (or your bfga2 install folder)
4: Go to steam, set BFGA2 launch options:-NoEAC
NEWS:
TAUINIFICATION: Both tau factions have both ship sets. Much more coming later.
Tau merchant fleet replaced By Imperialis Armada , 30k space navy of the Imperium.
SM, Am, In Tau, got new slots for added guns. ORks, Necrons, eldars haven't so far.
Chaos SM/AM ships and Light Cruisers and Cruisers and Battlecruisers have them, but not yet Grand Cruisers and Battleships (under investigation, causes a crash.)
Credits:
Hex/Pak editing: PistonMiner/Dire_Venom
Balancing: Caliger/CALiGeR190
CSV/JSON editing: Imperator/DeusImperator, JonathanZotack
New ship part: Dire_Venom
Campaign mod: Skalgrim.
Skalgrim's extra customisation mod is included.
Additional ship information and help: Dire_Venom and Skalgrim
Special thanks to Iluv who fixed a mod-only related bug in the official
Hey Guys, I'm playing you're mod right now and I like it a lot, it became better than the previous versions in my opinion. I might have found a bug: its not possible to take the Amphion in the Imperial campaign as a flagship for Spire or any other admiral, is that intentional? Same Problem with Imperator Somnium and probably Omnissiah, too
Hey just curious, there are ship slots in the game, and it says something along the lines of "Short_does_not_Exist", can click the admiral to pick but crashes the game when i try to view anything. They also take up admiral slots and delays the game many numerous and crucial turns. My question is this, did i install the mod wrong or are there extra or possibly corrupted pathways in the mod? other than that i think it is great
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is this mod dead?
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