There is a mod for Battlefleet Gothic Armada 2 that adds new ships. The team is the same, consisting of PistonMiner,Caliger and Imperator with help from Dire Venom and Skalgrim. Special thanks to Tindalos developer Iluv with helping the Chaos battleship hangars to work.

Everything is open to change. Current stats in screenshots are for a ship testing build of my own, since I handle ship assembly.

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Hex editor needed

News

Hello,

Due to time constraints we are looking for a coder who is experienced with hex editing, 010 software and unreal source code to help adding new ships and gun types.

The uasset and uexp files need to be decrypted with unreal source serialization and edited by someone who has time to work on the project an hour per week.

Otherwise the mod is on hiatus since anything new requires a professional programmer who can edit hex.

Balance in VI2

Balance in VI2

News

An article explaining how balance was overhauled (generally, there are exceptions) for all the factions in the game.

How to install

How to install

News

Discord link in article. This is the installation guide, it works for both mods. When a big BFGA2 patch comes out, do not forget to put the original pak...

More Macrocannon Types

More Macrocannon Types

News 1 comment

A detail in the new macrocannon types introduced to Imperial Navy, Space Marines, Mechanicus and Chaos forces.

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Veritatem Imperialis II Dominatus Lore Addon Beta

Veritatem Imperialis II Dominatus Lore Addon Beta

Full Version 1 comment

This is the Dominatus Addon version of the mod. So far this version includes bigger fleets and notably more powerful Astartes and Mechanicus forces. Fixed...

Veritatem Imperialis II 2.0

Veritatem Imperialis II 2.0

Full Version 3 comments

Veritaten Imperialis II mod version 2.0 - Fixed Chaos campaign Installation: 1: Go to your steam folder: \Steam\steamapps\common\Battlefleet Gothic The...

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DeusImperator Creator
DeusImperator

Re-download the mod, the Chaos campaign now has the new ships too and the files here had been updated.

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BSR
BSR

So, will we get the Titans in the Campgaing or is it one of the Differences between "Vanilla" and Dominatus Addon?

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Coyote68
Coyote68

The balance is pretty horrid, i have to admit. Space Marine fleet is stupidly op now.

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DeusImperator Creator
DeusImperator

Download the mod that suits you. Its in the descriptions.

Reply Good karma+1 vote
caliger190 Creator
caliger190

Well, in Dominatus they certainly are, but I found them to be fine in the base mod through exhaustive testing. They are just so expensive, but extremely powerful.

Which faction in particular were you playing?

Reply Good karma+1 vote
DeusImperator Creator
DeusImperator

Fixed a bug with the Invincible and Vanquisher's front turret missing. It now erroneously shows 4 turrets, but its just 3 turrets that fire.

Reply Good karma+2 votes
Assassin01
Assassin01

Can you do somtehing with the necron camapgn first mission? There is 3 Kastelan cruiser AM ships and 6 other SM ships. All my 3 starting ships turned to drifting hulk in 3 minutes. I tryed 3 times this mission the result all the same. Can't do anything, outnumbered 3x and the lighning strikes eat all the necron crew in a few minutes.

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caliger190 Creator
caliger190

Not a lot can be done about that directly, but could, maybe, increase fleet caps for necrons in campaign.

Reply Good karma+1 vote
Assassin01
Assassin01

Is it possible to replace the 2 escorts to 2 LC that maybe make the frist mission possible to colpete. Maybe?

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caliger190 Creator
caliger190

I’ll have to look into it.

Reply Good karma+1 vote
DeusImperator Creator
DeusImperator

I admit I could not do it with non modded game either.

The asteroids were just too much. I'm not sure we can edit missions. I can ask Dire but I'm not sure.

Reply Good karma+1 vote
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