Unreal Tournament Community SDK is an open source engine fork of the Unreal Engine 1.x with a modern development framework for Unreal Tournament. A thousand delays later we hit rock bottom and infinite possibilites at the same time with this community-propelled engine fork for one of the greatest 3D games of all time. We will never forget nor forgive what Epic Games did on the 14th December 2022.
Here you can see the very first shot of the alpha version of the new GUI entitled "X-Menus". It is a highly customizable GUI, offering the following services and features:
- easy to set up Custom Menus
- Background can be Image-based or 3D Environment, or both
- Menu Mechanics can be 2D or 3D, or both
- Menu Layout can be geometric order of elements or a dynamic Desktop with customized Icons and Functions
- Quick Menus for Right Mouseclick for fast and easy Graphics/Audio Settings
- support for different Styles, or Themes, changeable at Runtime
- Menu Elements are dynamic: Popping Up Images, Fade FX, Sounds, Mouse Hover FX, Menu Particle FX
- features many Tools: Music Player, Map Preview Database, Demo Manager, Mod Manager, Mutator Manager etc.
and much more !
Fantastic work.
Huge, awesome work.
Just like a modern game, nice one
hehe thank you all, didn't thought the alpha version would impose that much ^^ just being said the following: you've seen only a very small preview of what will be possible in the beta and further builds
3D background? :D
yap, XMenus supports 2D and 3D Background, and menus with interactive in-Menu 3D Objects :D
If you're building this with the UDK then it isn't an Unreal Tournament mod, it's a new game using UE3, and based on UT1. I'd be very circumspect about creating a clone of UT1 (if that is your intention), Epic will never allow you the use of the name or any resemblance. You'd be on much safer ground creating something original with UT1 as inspiration.
Ehm... this IS a Unreal Tournament Classic Mod, it doesn't have anything to do with UDK