Ultimate Empire at War is a conversion of Star Wars: Empire at War: Forces of Corruption. It aims to include four eras of Star Wars history: the Age of the Old Republic, the Clone Wars, the Galactic Civil War, and the Dawn of the New Republic in an re-created game that is more engaging on both the tactical and strategic level, enhancing gameplay and deepening it, as well as overhauling the graphics in the game. In short - EaW the way it was meant to be - spanning Star Wars history in a deeply strategic game with high quality graphics and challenging gameplay.
The new model (see previous image) fully rigged up with the high-resolution skin, new lighting effects and a fully detailed shadow mesh; released with the latest issue of the Dev's Blog:
(http://www.ultimate-empire-at-war.com/forum/index.php/topic,7429.msg283398.html#new)
Awesome
very nice its no longer that ugly almost white gray and its so nice detailed you guys deliver nice work cant wait for the venator and isd II
skin
I got the finished and textured models for the ISD II earlier this evening - I've finished the skin off and the (fully detailed to all the hull detail you see there) shadow mesh and lighting meshes are complete.
It is immense, but you'll have to wait ;).
ISD II media now released.
this is just sexy
whats the difference between 1 and 2? i know that 1 was used in the clone wars and 2 was used in the galactic civil war but what is the structural difference?
guns, armour, shields, e-war and targeting systems.
the usual. think it maintains it's Mark I capability for landing on-world and everything else unlike the Vic II which lost ground-bombardment and hangar space for better ship-to-ship fire
awesome job guys its not that dull gray that just screams "I'm so emo!"