Introduction: UAC:Warfare is a Modification for Quake IV made by Raven Software. Our Modification will enhance the vanilla Quake IV with additional and changed elements. Gameplay, movement and even visuals are changed in many ways to get an improved and intense Multiplayer experience. The History: UAC:Warfare started as a DooM³ Modification back in 2004/2005. Our intention was to show the possibilities of the DooM³ Engine to render outdoor environments at decent framerates with more than 4 players. We had a good amount of stuff coded and designed but the lack of online players made us change to Quake IV. Althought we lost a lot of code and had to retexture and even redesign big parts of UAC:W we never thought that the switch was a mistake. Small changes like the finally working inline mode for mapobjects or the improved netcode with Playerclasses in Singleplayer made it worth the switch. We now have a rock-solid base for our planned features. The Features: UAC:Warfare will add a lot...
The new crew members brought in new creativeness and we made very good progress with UAC:Warfare last month. Our shiny new Concept artist "Adam Anderson"...
another month another uac:warfare update
We added the older DooM³ Alpha Build Teaser into the Moddb and more important we updated the Modsections "About" part. So you get the actual...
some changes here @ our profile
After a period of redesign we are now back in action with new ideas, new members and new content to make UAC:Warfare a stunning game experience based...
uac:warfare strikes again
We are close to finish the re-texturing and only need to change some assets. Porting over stuff is the main thing we are doing in our spare time. Time...
first look on uac:warfare snipergun
The retexturing have just begun! After our switch from Doom³ to Quake4 we started to rework our Mod with the new assets.After having a look at the new...
first look on uac:warfare with quake4 textures
Today we feel ready to announce that our DooM³ Multiplayer Modification UAC:Warfare will be released for the upcoming Quake 4. It was a hard decision...
uac:warfare moves to quake 4
The Combat Knife is finally ingame. Senkusha did some fine animations and is polishing them up at the moment in his spare time. NightWulf finished the...
turrets, domination, weapons, bots and magazines
We finished the Capture the Flag game mode and michi.be is working on a CTF Mars map and new textures and skins fpr the mapobjects then needed. NightWulf...
uac:warfare updates
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