Assume command as the ambitious Hierarchy, the robotic Novus, the mysterious Masari, or the desperate humans in this mod inspired by the game Universe at War by SEGA and Petroglyph. New gameplay mechanics, new units, and an exciting campaign bring the war to life with additional factions to add to the chaos. So what will you do? Conquer, or survive? All models added in this mod are property of SEGA or Petroglyph, used with permission of their respective creators, or were made by the developers of Triumph of the Hierarchy. Permission was recieved from Petroglyph and SEGA prior to the start of work on the mod.

Report article RSS Feed A Bump in the Road and a Call to Modders

Progress has been slow of late, but opportunities are presented in the mayhem.

Posted by HammBoyTheDestroyer on Feb 13th, 2012

Recently, our texture artist has reported that the motherboard on his main computer broke (I don't know the details), but this means that we will be without a texture artist for the time-being. Please, if any of you reading can apply textures and are currently available, we need your help to pick up where he left off!

Additionally, we need someone who can rig and/or animate models. Getting bones on the models is another thing holding the mod back, and when it comes to models, I can't do a thing. We need help if the mod is to continue! Once all the models are done, a space and conquest beta is a month away. It's just the time until then that is uncertain. Riggers will be tasked with placing bones on space models (such as the Worldblazer, Odin, and the others shown) and redoing the rigging of Hierarchy Walkers so that the Assembly Walker and Science Walker may make an appearance in the mod.

Also, though this is less critical, any mappers who want to see their work published or are simply trying to become known, Triumph Studios Modding will gladly feature your maps in the Galactic Conquest, Skirmish modes, or Campaigns of Triumph of the Hierarchy. Simply send me a message if you are interested! Maps will be subject to approval, but this is a good opportunity to hone your skills.

We would also like translators to help make our mod more easily available to our non-English-speaking fans. So far Spanish and German language patches are underway, but anyone who speaks another language, such as French, Russian, Chinese, etc., would be appreciated to help with translation. Once, again, please message me if you are interested.

If you know anyone who could help, please contact them and send them a link to this article. If they are interested, have them message me!

Thank you for you support and your attention.

HammBoyTheDestroyer and the TSM Staff

Post comment Comments
xPearse
xPearse Feb 14 2012, 8:54am says:

I hope you get the guys you need. I would help but am stacked up with work at the moment and have no experience in modding EAW.

+2 votes     reply to comment
HammBoyTheDestroyer Author
HammBoyTheDestroyer Jun 15 2012, 10:51am says:

Texture artist no longer needed.

+1 vote   reply to comment
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