Assume command as the ambitious Hierarchy, the robotic Novus, the mysterious Masari, or the desperate humans in this mod inspired by the game Universe at War by SEGA and Petroglyph. New gameplay mechanics, new units, and an exciting campaign bring the war to life with additional factions to add to the chaos. So what will you do? Conquer, or survive? All models added in this mod are property of SEGA or Petroglyph, used with permission of their respective creators, or were made by the developers of Triumph of the Hierarchy. Permission was recieved from Petroglyph and SEGA prior to the start of work on the mod.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media Human Native Structures (view original)
Human Native Structures
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
HammBoyTheDestroyer Author
HammBoyTheDestroyer May 1 2012 says:

We need a model rigger (person who can add bones, no animation skill necessary)!

+1 vote   reply to comment
xPearse May 2 2012 replied:

Do you have to rigg buildings in EAW, I didn't know that. If you do how does it work, these buildings also look good.

+1 vote     reply to comment
HammBoyTheDestroyer Author
HammBoyTheDestroyer May 2 2012 replied:

Yes. Rigging is used for EVERYTHING in the game. Each model has a ROOT bone, which acts as the center of the object in the game. Every weapon is fired out of a bone, and any unit deployed spawns at a bone. Particle effects are placed at bones and collision meshes are attached with bones. Rigging is very important to EaW and all models, even if they are unanimated, need bones.

All in all, we need a rigger pretty desperately people.

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


These are some of the civilian structures which will be encountered on human worlds. We still need a rigger though, if in-game progress is to be seen.

Image Details
May 1st, 2012
Embed Thumb
Report Abuse
Report media
Add Media
Members only