-- Go to our website for media and information! -- A reputable mercenary hired to assassinate a high ranking officer of the North Korean Army stationed at the mysterious island in the Philippine Sea, stumbles into the crossfire between the US, Koreans and the invading aliens. This mod is a third party instalment based off the Crysis storyline and will not interfere with the original game at all. The mod will tackle the existing versatile game play that allows players different methods of going about their business from stealth to blazing through their enemy. Trigger Instinct is set out to be an expansion to the Crysis universe that will emphasize on stealth tactics and cinematic story telling.

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Blog RSS Feed Report abuse Latest News: Development Update #1

4 comments by RapidFury90 on Mar 13th, 2008 digg this super bookmark


After a month of much more conception and planning we have begun development. Each month we will provide a development update showcasing finished products and explanations of our design process.

3D Art:
Our main character Fury (the player) has been under heavy development by Vitor Moura who is currently turning Yun Lings concept art into reality. Below are work in progress screenshots of the 3D model of Fury so far:

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 These are very early WIP shots, the next step is completing the head with shaping and the finer details. After that the body is to be completed, then the normal mapping and texturing.

Concept Art:
Over the months Yun Ling has been working hard on providing the best conceptions of our vision. Using a mix of pen/paper and Photoshop manipulation he has come up with AAA quality work that drives our design in the right direction.

Below are the main characters:

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Music:
Grammy nominated composer Rick Balentine has worked on a score for our game menu, there is still much experimentation and establishing where we would like to go with this but we are happy to show it off for the public to have a listen to!

Menu score:

Triggerinstinct.com

Animation:
Andy Hood is currently working on improving his knowledge to further adapt to CryEngine2 and the animation system within the engine. His main focus at the moment is polishing up his Weight Mapping techniques and Rigging of facial bones.

Work in progress:

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Stealth Animation - Youtube.com

Full details: Triggerinstinct.com

Comments
Whizzard
Whizzard Mar 14 2008, 6:23am says:

I wonder if this mod will feature longer invisibility and higher speed for the suit? I can imagine it that this assassin suit has somewhat weaker armor and smaller strength.

+1 vote     reply to comment
Karnak
Karnak Mar 13 2008, 4:38pm says:

Very awesome guys, I'm imagining FPS Splinter Cell

+1 vote     reply to comment
Wraiyth
Wraiyth Jan 9 2008, 12:39am says:

Good luck bro :)

+1 vote     reply to comment
RapidFury90
RapidFury90 Jan 10 2008, 2:22am replied:

Cheers mate, I've actually got some wikid news to talk to you about :)

+1 vote     reply to comment
Rainbird
Rainbird Jan 7 2008, 2:28pm says:

Cool idea, best of luck ^^

+2 votes     reply to comment
RapidFury90
RapidFury90 Jan 8 2008, 9:08pm replied:

Cheers guys, we'll upload some more media once we are ready.

+1 vote     reply to comment
proslayer
proslayer Jan 6 2008, 5:08pm says:

this sounds pretty badaass

+2 votes     reply to comment
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Icon
Crysis Icon
Platform
PC
Game
Crysis
Developed By
RapidFury90
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Official Page
Triggerinstinct.com
Release Date
TBD
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Style
Genre
First Person Shooter
Theme
Realism
Players
Single Player
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