This release is almost identical to the previous one with a few minor changes here and there.
The biggest addition to this release is the secret puzzle that will lead to a small area containing one of many secret items i plan to add in the future.
I've had this sitting on my hard drive since the previous release almost and recently i've had a few idea sessions and im now ready to begin putting these ideas into the game.
Pre-Alpha release 3 will be substantially larger than this one and contain many of my new idea's and changes, and will set out the roadmap for Chapter 1 from beginning to end.
Heres the changelog for pre-alpha release 2 and ill see you in my next news update.
CHANGELOG
(Alpha 2)
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* Added secret area access (youll have to find and figure it out yourself)
* Fixed a few misc errors not specific enough to mention here
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* Concept and ideas drafted for major changes to this map
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ng_trapped_5* Concept and puzzles have been drawn up