Total Warfare Mod 2, A Total Conversion for Tribes 2, takes place 6 years after the events of TWM 1. The Zombie Army was almost exterminated until a new leader stepped in, the zombie major brought together his troops and re-assembled them as the Fist Of Vengeance. Now Humanity must fight back against the FoV while dealing with the mysterious and still dangerous Harbinger Clan. TWM 2 Brings back some of the classic aspects of TWM that many Tribes 2 players have greatly enjoyed, as well as adding many new game types, weapons, and much more. TWM2 leans more towards the PvP instead of PvZ, but current players already find it a great hit. TWM 2 was based directly off of Construction .70a instead of CCM which opened up many more datablocks and allowed much more in the way of advanced functionality... Current Version: 3.6

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Why we kill.
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Phantom139
Phantom139 Dec 31 2009, 2:00pm says:

There are much more than this in the actual mod, this is only showing the first glimpse at the system.

And yes, we got the idea from call of duty.

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Description

Here is our newest system to TWM2. Killstreak Superweapons, and why you should try not to die when you're going on a rampage!

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Demonstration
Date
Dec 31st, 2009
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